Communication hub for video game development systems
A technology for video games and development systems, applied in the field of communication hubs for video game development systems, to solve problems such as less fun games, low average skill levels, etc.
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[0113] Briefly, embodiments of the present invention are concerned with methods and systems for managing communications in a video game development system or network. Specifically, a game development system or network is described that provides a central hub communication application for establishing communication interface(s) between each tool and different game platforms in the development system or network, to alleviate the processing overhead, usage complexity, and maintenance requirements for each game development tool used by game developers. The hub communication application (or the server running the application) acts as a hub through which messages pass, which extracts (or determines) the recipients of messages sent by the development tool and sends them to Recipients in the game development system or network deliver content (e.g., game data such as altered game logic to be used by the game engine on the platform, game data such as new characters or objects in 3D mode...
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