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Lucky sales promotion reward system of electronic game

A technology for electronic game machines and promotional money, which is applied to indoor games, video games, sports accessories, etc., and can solve the problems of being unable to meet the needs and business purposes of operators, lack of talent, and no operating income of electronic game machines.

Inactive Publication Date: 2011-03-30
续天曙
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] Existing known demo game bonuses are handed out indiscriminately. It has no target and is widely distributed in order to achieve more advertising effects. Therefore, a considerable proportion of the trial bonuses sent out will not be used by players. , leading to poor promotional effects, and caring people will collect a large amount of trial money through legal and illegal channels to try video game consoles for free for a long time, and it is even easy for someone to make money, resulting in the failure of electronic game consoles loss of income
What's more, if those who are interested in exchange for points through occasional trial games and redeem them immediately, the industry will not only have no operating income, but will also release a large number of points. After losing the original intention of promotion, it will also cause losses to the industry. Obviously It is not what the industry expects, so the conventional promotion methods cannot meet the needs and business purposes of the industry

Method used

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  • Lucky sales promotion reward system of electronic game
  • Lucky sales promotion reward system of electronic game
  • Lucky sales promotion reward system of electronic game

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Embodiment Construction

[0024] In order to further explain the technical means and effects of the present invention to achieve the intended purpose of the invention, below in conjunction with the drawings and preferred embodiments, the specific implementation, structure, Features and their effects are described in detail.

[0025] see figure 1 As shown, it is a structural diagram of a preferred embodiment of the lucky bonus system of the electronic game machine of the present invention. The lucky bonus system for an electronic game machine in a preferred embodiment of the present invention includes a player information registration checking device 10 , a transmission network 20 , a player information processing device 30 and an electronic game machine 40 . Wherein the player information registration checking device 10 is connected with the transmission network 20 , the transmission network 20 is connected with the player information processing device 30 , and the player information processing device...

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Abstract

The invention relates to a lucky sales promotion reward system of an electronic game, which comprises a player information logon inspecting device, a transmission network, a player information processing device and an electronic game, wherein the player information logon inspecting device is used for logon for a player, and a sales promotion reward is given according to the game record of the player, so that the player can use the sales promotion reward for playing a game on the electronic game according to the preset game rules by the control of the player information processing device through the transmission network, thereby accumulating scores. The system of the invention can effectively give sales promotion rewards, and the sales promotion rewards can be used for prolonging the time of using the electronic game by the player, thereby increasing the business income of the electronic game.

Description

technical field [0001] The invention relates to a lucky promotion money system applied to an electronic game machine, in particular to a lucky promotion money system for an electronic game machine capable of orderly distributing the promotion gold rate. Background technique [0002] Electronic game machines are widely welcomed by the public because of their sound and light effects and stimulation. In order to increase the utilization rate of electronic game machines, the industry will provide trial money to players, hoping that players will use the trial money to try electronic game machines. After playing, you can have fun, and then players can purchase points to consume and use the electronic game machine again to obtain business benefits. [0003] Existing known demo game bonuses are handed out indiscriminately. It has no target and is widely distributed in order to achieve more advertising effects. Therefore, a considerable proportion of the trial bonuses sent out will n...

Claims

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Application Information

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IPC IPC(8): A63F13/12A63F13/45
Inventor 续天曙
Owner 续天曙