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Intelligent control method of toy

An intelligent control and toy technology, applied in toys, remote control toys, electrical program control, etc., can solve the problems of poor memory, poor educational effect, weak experience, etc., and achieve the goal of enhancing sensory perception, improving educational quality, and strengthening educational impression Effect

Active Publication Date: 2013-05-01
TONGFU MFG
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0016] The present invention aims at the problems that the traditional intelligent terminal educational software is two-dimensional flat educational software, the recipients experience is weak, the memory is not deep, and the educational effect is poor, and a toy intelligent control method is provided. The intelligent control method is based on Action, the sound signal is used as the starting point, after the preset signal is input to the playback device, during the playback process of the playback device, the data conversion between the playback device and the CPU is performed in real time, and the control method of the toy is reflected again. The intelligent control method includes the following steps:

Method used

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  • Intelligent control method of toy

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Experimental program
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Effect test

Embodiment 2

[0057] Also includes steps:

[0058] 2-0) Mode selection, according to different receiving methods, first select the receiving mode of the CPU.

Embodiment 3

[0060] In the step 3-1), when the toy makes a corresponding preset action according to the instruction of the CPU, a feedback signal is also generated, and the feedback signal is returned to the CPU.

Embodiment 4

[0062]In this embodiment, a DVD and a TV are selected as the playback devices, and a penguin-shaped toy is used as a cooperating toy for wireless communication. First of all, we pre-set the action command signals "flap the wings", "shake", "dance" and the voice commands "penguin cry" and "song" in the playback content. The input of these command signals needs to cooperate with the existing conventional DVD and TV input signal methods.

[0063] When the content in the DVD is continuously playing, when it reaches the preset time point, that is, when the "shaking" action signal and the "penguin call" sound signal are reached, the preset action command signal and sound command signal of the content will pass through the audio The output port is input to a signal converter connected to the audio output port. Then, the signal converter converts the electrical signal into a radio frequency signal and transmits it to the penguin toy.

[0064] After the receiving device on the toy pe...

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Abstract

The invention relates to a control method, in particular to a control method in the field of a toy, and more particularly provides an intelligent control method of the toy, which aims at the problems that traditional intelligent terminal education and entertainment software is two-dimensional flat-type software, the experience of a receiver is weak, the memory is not profound, and the education effect is poor. The intelligent control method is characterized in that signals of actions and sounds are used as starting points, and the actions and the sounds can be reacted on the toy again through the data conversion between a play device and a CPU (Central Processing Unit) in real time during a play process of the play device after signals are preset and input to the play device. According to the intelligent control method provided by the invention, education supplies can be improved, the two-dimensional mode of the education supplies can be converted into a three-dimensional mode, importantly, the sensuality of the receiver is enhanced while the entertainment and the enjoyment are increased, the education impression of the receiver is enhanced, and the educational performance is increased.

Description

[0001] technical field [0002] The present invention relates to a control method, in particular to a control method in the field of toys, and more specifically to an intelligent control method for toys. [0003] Background technique [0004] Existing education and entertainment software based on smart terminals all use the display devices and sound generating devices of smart terminals to display content. These methods are two-dimensional planar. The level of interaction is somewhat improved compared to traditional e-books. However, its interaction is limited by the carrier. Three-dimensional, textured sensory stimulation cannot be provided for the user. [0005] [0006] The working mode of traditional sound and image recognition toys is to actively search for signals from the outside world. Based on its working principle, it has the following disadvantages: [0007] - Speech recognition is easily restricted and interfered by many aspects, such as: volume level, dire...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63H30/04G05B19/04
Inventor 张文
Owner TONGFU MFG
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