Ink painting simulation method of three-dimensional tree model
A simulation method and ink painting technology, which is applied in the research field of computer graphics non-photorealistic rendering, and can solve problems such as non-adaptive non-connected three-dimensional models.
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[0078] The present invention will be described in detail below with reference to the accompanying drawings and specific embodiments. It should be noted that the described embodiments are only intended to facilitate the understanding of the present invention, but do not have any limiting effect.
[0079] The ink painting simulation method of the three-dimensional tree model of the present invention first reasonably divides the tree model into three parts: trunk, branches and leaves, and then renders and draws respectively according to the different characteristics of each part. For the flow of the simulation method of the present invention, see figure 1 . For the trunk part, an improved two-dimensional texture mapping rendering method is used to directly map the defined texture image to the three-dimensional trunk model to generate the tree trunk with ink effect; for the branch part, the average value of the trunk texture color is used to directly fill the branches with color; ...
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