Method for realizing three-dimensional reconstruction of movement by using binocular camera

A binocular camera and 3D reconstruction technology, which is applied in the field of 3D motion reconstruction using binocular cameras, can solve the problems of expensive equipment, high cost, and dependence on motion authenticity, and achieve good reconstruction effects

Inactive Publication Date: 2013-10-02
XIAN TECHNOLOGICAL UNIV
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Problems solved by technology

[0002] At present, there are many methods to realize the three-dimensional reconstruction and capture of human body motion, and the traditional method is to use sensors to capture, mainly including mechanical systems, which are composed of potentiometers that measure the positions and directions of human joint points. The disadvantages are The realism of captured motion still largely depends on the ability and perseverance of the animator, for example: the use of electromagnetic systems for capture, which is currently a more popular motion capture system, which uses sensors that measure electromagnetic fields to capture The position data and angle data of the joint points of the real object. The disadvantage of this method is that it is

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  • Method for realizing three-dimensional reconstruction of movement by using binocular camera
  • Method for realizing three-dimensional reconstruction of movement by using binocular camera
  • Method for realizing three-dimensional reconstruction of movement by using binocular camera

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[0034] Such as figure 1 As shown, a method for applying a binocular camera to realize 3D motion reconstruction includes the following steps:

[0035] (1) Realize the image detection of binocular camera, which can make the computer display the captured picture. As the position of the camera moves, the captured picture is constantly changing;

[0036] (2) To achieve the image acquisition of binocular camera, create an MFC project in VS2010, add Initialize and Capture buttons, and then use OpenCV to capture the images one by one, and then capture the pictures taken by the binocular camera separately Stored in two pre-established directories in the computer;

[0037] (3) On the basis of the above steps (1) and (2), in order to calibrate accurately, at least 20 chessboard pictures can be collected. In this embodiment, 25 chessboard pictures are selected. When the pictures are taken, Pay attention to constantly changing the position and angle of the picture, so that more accurate results ...

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Abstract

The invention relates to a method for realizing three-dimensional reconstruction of movement by using a binocular camera. In a traditional method, a sensor is utilized to realize capture, while a mechanical system has the shortcoming that the captured movement authenticity is still dependent on the ability and perseverance of an animator to a great extent, and an optical system for capturing is expensive in equipment cost, and is only suitable for the application of manufacturing film television with large investment. The method for realizing three-dimensional reconstruction of movement by using the binocular camera comprises the following steps: (1) achieving the image detection of the binocular camera; (2) achieving the image capture of the binocular camera; (3) collecting multiple chessboard pictures for shooting; (4) calibrating the camera by a camera calibration tool box self-provided by Matlab; (5) completing the stereoscopic imaging of the binocular camera; (6) obtaining three-dimensional environment information by using the reprojectImageTo3D function of Open CV; (7) attaching luminous balls on major joints of a human body. The method provided by the invention is mature, can obtain a better reconstruction effect, and is superior to other vision-based three-dimensional reconstruction methods.

Description

technical field [0001] The invention belongs to the field of three-dimensional motion reconstruction based on video, in particular to a method for realizing three-dimensional motion reconstruction by using a binocular camera. Background technique [0002] At present, there are many methods to realize the three-dimensional reconstruction and capture of human body motion, and the traditional method is to use sensors to capture, mainly including mechanical systems, which are composed of potentiometers that measure the positions and directions of human joint points. The disadvantages are The realism of captured motion still largely depends on the ability and perseverance of the animator, for example: the use of electromagnetic systems for capture, which is currently a more popular motion capture system, which uses sensors that measure electromagnetic fields to capture The position data and angle data of the joint points of the real object. The disadvantage of this method is that...

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Application Information

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IPC IPC(8): G06T17/00
Inventor 肖秦琨罗丹
Owner XIAN TECHNOLOGICAL UNIV
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