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Method, client terminal and system for processing game payment

A game client and processing method technology, applied in payment architecture, transmission system, data processing applications, etc., can solve problems such as poor flexibility, poor user experience, inability to quickly upgrade and expand payment methods, etc., to improve user experience , expansion of payment methods, flexible and rapid system upgrade deployment effects

Active Publication Date: 2013-12-11
ALIBABA (CHINA) CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0011] (1) Unable to quickly upgrade and expand payment methods
Since the payment function is hard-coded in the game SDK, and the game SDK is integrated into the game client, if you want to expand the payment method, you need to develop the function of the game SDK and reintegrate it into the game client. To realize the upgrade, the process involves the development and joint debugging of the game platform, game CP (Content Provider, game provider) and payment platform. The whole process is not only complicated and time-consuming, but also not conducive to the rapid upgrade of the payment platform
[0012] (2) Poor flexibility and poor user experience
Since the payment function is hard-coded in the game SDK, it is impossible to flexibly improve or optimize the user interaction process, especially the interface cannot be customized for the game scene, so it is impossible to flexibly achieve the best user experience

Method used

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  • Method, client terminal and system for processing game payment
  • Method, client terminal and system for processing game payment
  • Method, client terminal and system for processing game payment

Examples

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Embodiment Construction

[0038] Specific embodiments of the present invention will be described in detail below in conjunction with the accompanying drawings.

[0039] For the aforementioned existing game payment methods, there are problems that the payment methods cannot be quickly upgraded and expanded, and the flexibility is poor, and the user experience is not good. In the present invention, the game client interacts with the H5 payment gateway of the newly set remote game recharge center through the WebKit browser to realize the decoupling of the payment function and the game client, so that the entire system can be upgraded and expanded flexibly and quickly. Moreover, the cross-domain access method can effectively reduce resource downloads and network access, improve access speed, and ensure real-time acquisition and display of dynamic information, further improving user experience.

[0040] In order to illustrate the game payment processing method provided by the present invention, Figure 6 A...

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Abstract

The invention provides a method, client terminal and system for processing game payment. The method comprises the steps that when a game SDK of the game client terminal opens a local recharging starting page through a WebKit explorer and the local recharging starting page is loaded, a rendering script of a recharging page of a remote game recharging center is obtained through a cross-domain access method, and the recharging page is rendered on the local recharging starting page; the WebKit explorer receives the rendering script, generated by the remote game recharging center, of the recharging page of a current game to generate the recharging page of the current game, and when detecting the recharging operation of a user on the recharging page of the current game, the WebKit explorer sends a recharging request to the remote game recharging center and receives a payment result returned after the remote game recharging center calls a payment center to carry out the recharging process. By means of the method, client terminal and system for processing the game payment, the game SDK and a payment interface can be decoupled, flexible and fast system upgrade deployment is achieved, the payment modes are expanded, and the user experience is promoted.

Description

technical field [0001] The present invention relates to the technical field of mobile games, and more specifically, to a game payment processing method, client and system. Background technique [0002] The rapid development of the Internet has promoted the rapid development of the game industry. In the virtual world of the game, game players often need to purchase virtual currency provided by the game provider in order to enjoy the props or services provided by the game provider to the game player. Therefore, while thousands of online games are constantly launched, a new method of game recharge has also been bred accordingly. This recharge method completes the recharge of the game account through the corresponding game payment platform, avoiding the inconvenience that game players can only complete the recharge of the game account by purchasing game point cards in the past. [0003] Since the game SDK (Software Development Kit, software development kit) integrates the unif...

Claims

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Application Information

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IPC IPC(8): G06Q20/16H04L29/08
Inventor 梁捷朱顺炎郭艺强
Owner ALIBABA (CHINA) CO LTD
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