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Method and system for motion guidance of motion sensing game

A somatosensory game and action guidance technology, applied in indoor games, video games, sports accessories, etc., can solve problems such as wrong posture habits, players' physical injuries, and inability to exercise

Inactive Publication Date: 2014-05-14
广东国启教育科技有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

However, players usually do not need to complete precise movements to play games. This kind of somatosensory games not only cannot achieve fitness effects by simulating sports, but may develop wrong posture habits, and may even cause players to be physically injured due to wrong movements

Method used

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  • Method and system for motion guidance of motion sensing game
  • Method and system for motion guidance of motion sensing game
  • Method and system for motion guidance of motion sensing game

Examples

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Embodiment Construction

[0018] refer to figure 1 Shown is an application environment diagram of a preferred embodiment of the somatosensory game action guidance system 10 (hereinafter referred to as the system 10 ) of the present invention. The system 10 is applied to a computing device 1 . In this embodiment, the computing device 1 further includes a memory 20 , a processor 40 , a display screen 50 and an input device 60 . The memory 20 stores motion samples 30 of a series of motions included in the somatosensory game. The action sample 30 includes correct action data 31 and improper action data 32 . The memory 20 , the display screen 50 and the input device 60 may be peripheral devices connected with the computing device 1 . For example, the input device 60 can be a keyboard, a mouse or a handheld controller.

[0019] When a user (such as a game player) turns on the computing device 1 to play a somatosensory game, the system 10 reads the action samples 30 of a series of actions included in the ...

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PUM

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Abstract

A system for motion guidance of a motion sensing game is applied to computing devices. A series of standard motion samples included in the motion sensing game and standards for judging whether a motion executed by a user is correct or not are set up, correct motion modeling images of each standard motion are sequentially displayed on a display screen of a computing device according to the motion samples, real-time motion data, relative to spatial X, Y and Z axes, of each body part in each motion execution process are detected by detectors worn on each body part of the user by the aid of an electronic gyroscope, and the detected real-time motion data are received by the system through the network and compared with corresponding standard motion samples to judge whether the motion executed by the user is correct or not according to the set standards. The invention further provides a method for motion guidance of the motion sensing game.

Description

technical field [0001] The present invention relates to an information indication system and method, in particular to an action guidance system and method. Background technique [0002] Somatosensory games are a new type of electronic games that are played (operated) through changes in body movements. At present, some merchants on the market provide somatosensory games and supporting peripherals. However, players usually do not need to complete precise movements to play games. This kind of somatosensory games not only cannot achieve fitness effects by simulating sports, but may develop wrong posture habits, and may even cause players to be physically injured due to wrong movements. Contents of the invention [0003] In view of the above, it is necessary to provide a somatosensory game action guidance system and method, which can detect the movement posture of the game player in time, actively judge whether the posture of the game player is appropriate, and give correspond...

Claims

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Application Information

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IPC IPC(8): A63B71/06A63F13/219
Inventor 李后贤李章荣罗治平
Owner 广东国启教育科技有限公司
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