Moving an object about a display frame by combining classical mechanics of motion
A technology for displaying objects and display frames, which is applied in the field of user interface of display screens, and can solve the problems of inability to realize the movement of objects in the display frame and the inability to cope with virtual size animations, etc.
- Summary
- Abstract
- Description
- Claims
- Application Information
AI Technical Summary
Problems solved by technology
Method used
Image
Examples
Embodiment Construction
[0038] Certain embodiments of the present disclosure relate to an improved method for implementing moving an object about a display frame incorporating classical mechanics of motion. More particularly, the environments, methods and systems disclosed herein are used to implement moving objects about a display frame by incorporating classical mechanics of motion.
[0039] overview
[0040] An eye-catching user interface provides continuity and authenticity. Likewise, an eye-catching user interface encourages user interaction. However, continuity, authenticity, and encouraging interaction (such as using motion models that users perceive as real) cannot come at the expense of functionality.
[0041] In modern user interfaces, there are many opportunities for real motion, such as when an object or group of objects is too large to be seen all at once on the display surface. Examples of such objects include carousels, large maps, photo galleries, and the like. Also, it is often m...
PUM
Abstract
Description
Claims
Application Information
- R&D Engineer
- R&D Manager
- IP Professional
- Industry Leading Data Capabilities
- Powerful AI technology
- Patent DNA Extraction
Browse by: Latest US Patents, China's latest patents, Technical Efficacy Thesaurus, Application Domain, Technology Topic, Popular Technical Reports.
© 2024 PatSnap. All rights reserved.Legal|Privacy policy|Modern Slavery Act Transparency Statement|Sitemap|About US| Contact US: help@patsnap.com