An animation editor and its editing method
An animation editing and editing technology, which is applied in the field of animation and game shooting, can solve problems such as strict time calculation requirements, and achieve the effects of reducing shooting costs, shortening the shooting process, and simple and convenient operation
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[0082] Embodiments of the present invention are described below with reference to the drawings. Elements and features described in one drawing or one embodiment of the present invention may be combined with elements and features shown in one or more other drawings or embodiments. It should be noted that representation and description of components or processes that are not relevant to the present invention and known to those of ordinary skill in the art are omitted from the drawings and descriptions for the purpose of clarity.
[0083] The present invention will be further described below in conjunction with the accompanying drawings.
[0084] figure 1 A structural block diagram of the animation editor in this embodiment is shown, and the animation editor of the present invention includes:
[0085] Path unit: used to create a path or insert a path in the path table;
[0086] Event unit: used to create events, including: characters, event locations, scenes;
[0087] Play un...
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