A method and device for displaying images in a game interface
A display method and image technology, applied in the processing of 3D images, image data processing, instruments, etc., can solve the problems of low display processing efficiency, unfavorable rapid performance, waste of resources, etc. The use of image resources and the effect of reducing processing pressure
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[0020] The present invention will be described in further detail below in combination with specific embodiments and with reference to the accompanying drawings.
[0021] The idea of the present invention is to break through the traditional way of combining quality frames with resources and background colors, and use coloring technology to achieve the quality and level performance of different pictures, with less resource consumption, and this way is not limited by the appearance of the picture content. Only the superposition of two pictures is involved, and the display processing efficiency is high.
[0022] Such as figure 2 Shown is the method for displaying images in the game interface of this specific embodiment. The game interface can be a game interface on a computer or a mobile terminal, preferably, it is applied on a mobile terminal such as a mobile phone, a handheld game console or a tablet computer. The image display method includes the following steps:
[0023]...
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