Game plug-in treatment method
A processing method and game technology, applied in the field of game applications, can solve problems such as affecting the smoothness of the game, difficulty in dealing with plug-in programs, and increasing the complexity of game operation, so as to achieve high efficiency and solve the problem of plug-in
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[0019] The following examples are only used to illustrate the technical solution of the present invention more clearly, but not to limit the protection scope of the present invention.
[0020] A game plug-in processing method, comprising the following steps:
[0021] Step 1, build the plug-in feature library.
[0022] All known cheating features are stored in the cheating signature database, and the cheating signature database is set to be updated in real time, and the latest cheating signatures can be downloaded from legal channels.
[0023] Step 2, monitor the game environment according to preset monitoring rules, and collect game data of game characters in real time.
[0024] Step 3: Calculate and analyze the game data.
[0025] Step 4, judge whether it is suspicious game data according to the analysis result, if yes, go to step 5, if not, judge it as normal game data, and keep the status of the game account.
[0026] Step 5, judging whether it is consistent with known c...
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