Real time stream media play system and method based on internet of things sensing cloud
A media playback and real-time streaming technology, applied in the field of video transmission, can solve the problems that the real-time streaming player cannot actively control the real-time streaming pusher to push the real-time stream, cannot continue to play, and the player cannot play the real-time stream, etc., so as to save costs, The effect of saving network bandwidth
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[0028] refer to Figure 1-4 , the real-time streaming media playback system based on IoT sensing cloud of the present invention includes a real-time streaming playback terminal 101, IoT sensing cloud platform 102, device access layer 103, real-time streaming control module 105, real-time streaming push module 106, real-time Streaming media server 107 and real-time streaming acquisition device 104.
[0029] The real-time stream acquisition device 104 uses physical hardware devices such as cameras and video capture cards. The device access layer 103 is used to transmit the resource information of the real-time stream acquisition device 104 to the IoT sensing cloud platform 102, and the IoT sensing cloud platform 102 is used to send the resource information of the real-time stream acquisition device 104 to the real-time stream player 101 for user selection.
[0030] The real-time streaming player 101 is used to view the real-time streaming video data forwarded by the real-time s...
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