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Control method and device for game skill upgrade

A control method and technology of a control device, which are applied in the computer field and can solve problems such as unfavorable player upgrade operation and long operation time.

Active Publication Date: 2019-02-19
NETEASE (HANGZHOU) NETWORK CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

But when the inventor implemented the present invention, he found that if the player left the screen during the touch operation as the trigger state, the above-mentioned long press operation for displaying skill information and the click operation for upgrading operation required the player to divide the touch operation into two steps. The connection between the two touch operations is disconnected, and the operation time is too long, which is not conducive to the player's rapid upgrade operation in the tense game rhythm

Method used

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  • Control method and device for game skill upgrade
  • Control method and device for game skill upgrade
  • Control method and device for game skill upgrade

Examples

Experimental program
Comparison scheme
Effect test

Embodiment 1

[0049] see figure 1 , is a schematic flow chart of an embodiment of the control method for game skill upgrade provided by the present invention, the method can be executed by a game client loaded on a mobile device such as a mobile phone, a tablet computer, etc., and the player plays the game on the game client , the game client interacts with the game server in real time, and the method includes steps S11 to S13, specifically as follows:

[0050] S11, responding to the signal of the player's touch operation on the area where the skill control on the screen is located, timing the duration of the player's continuous contact with the screen and detecting the instantaneous pressure value of the player's contact with the screen in real time;

[0051] S12. When the duration reaches the duration threshold, query the game server for the information of the game skill according to the identification of the game skill corresponding to the skill control, and return the information of the...

Embodiment approach

[0053] It should be noted that mobile devices generally have a clock and pressure sensor device, or a clock and pressure touch device. When the player loads the game software on the mobile device, the game software can control the hardware device of the above mobile device, Timing and detection of instantaneous pressure values. Among them, the generation of the upgrade signal is preferably the following two implementations: the first implementation is that the mobile device has its own pressure touch device, and when the game client receives the player’s touch signal, the game client controls the pressure touch device. The control device starts to detect the instantaneous pressure value of the player's contact with the screen. When the pressure touch device detects that the instantaneous pressure value is greater than the pressure threshold, it generates a trigger signal. When the game client receives the trigger signal, it generates an upgrade signal. An upgrade operation is ...

Embodiment 2

[0073] see figure 2 , is a schematic flow chart of another embodiment of the control method for game skill upgrade provided by the present invention, the method includes such as figure 2 Steps S21 to S23 shown can be executed by a game client loaded on a mobile device such as a mobile phone, a tablet computer, etc. During the process of a player playing a stand-alone game on the game client, there is no real-time information interaction between the game client and the game server. It only needs to be updated in the information stored locally on the mobile device. Compared with Embodiment 1, the difference is that the object of information acquisition is changed from the game server to the local memory of the mobile device, and there is no need to generate a corresponding upgrade signal to perform the upgrade operation , and the corresponding upgrade operation can be performed directly when the corresponding conditions are met, and other technical features are the same as tho...

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Abstract

The invention discloses a control method for game skill upgrading. The control method comprises the following steps: timing the continuous contact duration of a player and a screen and detecting the contact instant pressure value of the player and the screen in real time in response to a touch operation signal of a user to a skill control located region on the screen; when the duration achieves a duration threshold, acquiring the game skill information according to the identification of the game skill corresponding to the skill control, and displaying the information of the game skill on the screen; when the duration is greater than the duration threshold and the instant pressure value is more than a pressure threshold, detecting whether the game skill can meet the upgrading condition at present, and performing the upgrading operation of the game skill when the game skill meets the upgrading condition. Correspondingly, the invention further discloses a control device for the game skill upgrading. Through the adoption of the method disclosed by the embodiment of the invention, the player can fast perform the upgrading operation after previewing the skill information in the nervous game rhythm.

Description

technical field [0001] The invention relates to the field of computer technology, in particular to a control method and device for game skill upgrading. Background technique [0002] With the development of the mobile Internet and the upgrading of mobile hardware devices, games on mobile devices based on touch screens have become common, such as mobile phones and tablet computers, which allow users to operate games more simply and quickly and obtain a good user experience. [0003] In the game interaction, the game character to which the player belongs, each type of skill possessed by the game character, and skill upgrade rules are set to upgrade each type of skill possessed by the game character. [0004] In the existing game, before the player decides to upgrade a certain skill, he needs to check the detailed information of the skill. At this time, he needs to press and hold the control of the skill on the screen, and the screen will pop up the information that the player ...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): G06F3/0488G06F3/0483G06F3/041A63F13/67A63F13/42
CPCA63F13/42A63F13/67A63F2300/10G06F3/0414G06F3/0483G06F3/0488G06F2203/04105
Inventor 张建博
Owner NETEASE (HANGZHOU) NETWORK CO LTD
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