Game data monitoring method and game data monitoring device
A technology of game data and data, applied in the field of communication, can solve the problems affecting the security of function data in the game client, and achieve the effect of improving security
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[0029] The technical terms, abbreviations or abbreviations that may be used in the present invention are as follows:
[0030] Game plug-in: Refers to a cheating program made by using software technology to target one or more online games by changing some programs of the software. The use of game plug-in usually results in illegal gains.
[0031] Mobile games: Mobile games, compared to games running on PCs, mainly refer to games running on terminals and platforms.
[0032] .NET: A set of cross-platform technologies developed by Microsoft.
[0033] C#: A programming language developed by Microsoft.
[0034] Unity3d: a set of game development tools, which is a fully integrated professional game engine. Currently, most mobile games are developed by the unity3d engine.
[0035] mono: an open source virtual machine, an open source implementation of Microsoft's .NET technology, in which games developed with the unity3d engine mainly use the c# language, and the c# code runs in the ...
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