Game data monitoring method and game data monitoring device

A technology of game data and data, applied in the field of communication, can solve the problems affecting the security of function data in the game client, and achieve the effect of improving security

Active Publication Date: 2017-01-04
TENCENT TECH (SHENZHEN) CO LTD
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  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

It can be seen that if the game client has a security hole in the function modification logic, it will inevitably affect the security of the function data in the game client. Therefore, how to reduce the risk of tampering with the function data running in the game and improve the security of the function data in the game It is a technical problem to be solved by those skilled in the art

Method used

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  • Game data monitoring method and game data monitoring device
  • Game data monitoring method and game data monitoring device
  • Game data monitoring method and game data monitoring device

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Embodiment Construction

[0029] The technical terms, abbreviations or abbreviations that may be used in the present invention are as follows:

[0030] Game plug-in: Refers to a cheating program made by using software technology to target one or more online games by changing some programs of the software. The use of game plug-in usually results in illegal gains.

[0031] Mobile games: Mobile games, compared to games running on PCs, mainly refer to games running on terminals and platforms.

[0032] .NET: A set of cross-platform technologies developed by Microsoft.

[0033] C#: A programming language developed by Microsoft.

[0034] Unity3d: a set of game development tools, which is a fully integrated professional game engine. Currently, most mobile games are developed by the unity3d engine.

[0035] mono: an open source virtual machine, an open source implementation of Microsoft's .NET technology, in which games developed with the unity3d engine mainly use the c# language, and the c# code runs in the ...

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Abstract

The invention provides a game data monitoring method and a game data monitoring device. In the scheme adopted in the invention, when a monitored game application is started up, a callback function and a logic modification function are injected into a game process of the game application, the callback function is used for capturing function data of at least one function currently operated in the game process, the logic modification function is used for intercepting and capturing a function currently operated in the game process; function data is acquired by virtue of the callback function; after a modification instruction for the acquired function data is acquired, the modification instruction can be sent to the logic modification function injected into the game process, so that when the logic modification function determines that the currently intercepted and captured function is an objective function required to be modified by the modification instruction, the objective function is modified according to modification mode information in the modification instruction. The method and the device can be used for improving the safety of function data operated by the game application.

Description

technical field [0001] The present application relates to the technical field of communication, and in particular to a game data monitoring method and device. Background technique [0002] Game plug-in refers to a cheating program made by using software technology to target one or more games by changing some programs of the game software. [0003] A relatively common cheating program is to implement game cheating by tampering with the functions run by the game client. For example, the cheating program realizes the logic of modifying the function in the game client by modifying the parameter value or data type of the function in the game client. It can be seen that if the game client has a security hole in the function modification logic, it will inevitably affect the security of the function data in the game client. Therefore, how to reduce the risk of tampering with the function data running in the game and improve the security of the function data in the game It is a tec...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06F11/36
CPCG06F11/3644
Inventor 罗德志王建行刘俊辉彭斌王枭徐宇挺魏学峰周洪斌
Owner TENCENT TECH (SHENZHEN) CO LTD
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