Method of redirection walking in virtual reality

A virtual reality and redirection technology, applied in the field of virtual reality, can solve the problem that the experiencer cannot swim in the virtual world, and achieve the effect of expanding the activity space

Inactive Publication Date: 2017-03-15
视境技术(深圳)有限公司
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  • Abstract
  • Description
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AI Technical Summary

Problems solved by technology

[0010] In this way, the experiencer walks in a space of about 12 square meters. Because the body is in real movement, the sense of immersion is greatly improved. However, because the space between the real world and the virtual world is 1:1 mapping, the virtual space is also limited to a small space. As a result, the experiencer cannot enjoy the grand virtual world

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  • Method of redirection walking in virtual reality
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  • Method of redirection walking in virtual reality

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Embodiment Construction

[0035] Embodiments of the present invention are described in detail below, examples of which are shown in the drawings, wherein the same or similar reference numerals denote the same or similar elements or elements having the same or similar functions throughout. The embodiments described below by referring to the figures are exemplary only for explaining the present invention and should not be construed as limiting the present invention.

[0036] Those skilled in the art will understand that unless otherwise stated, the singular forms "a", "an", "said" and "the" used herein may also include plural forms. It should be further understood that the word "comprising" used in the description of the present invention refers to the presence of said features, integers, steps, operations, elements and / or components, but does not exclude the presence or addition of one or more other features, Integers, steps, operations, elements, components, and / or groups thereof. It will be understoo...

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Abstract

The invention provides a method of redirection walking in virtual reality. The method of redirection walking in virtual reality includes the steps: by means of a position sensor, acquiring the practical position coordinates of the user in the practical activity space; acquiring the current position information and the predicted position information of the user in a virtual scene; according to the pre-stored size information of the practical activity space, the practical position coordinates and the current position information and the predicted position information in the virtual scene activity space, and using the redirection walking algorithm to calculate the position coordinates of the next step of the user in the practical activity space; and according to the position coordinates of the next step, guiding the user to perform redirection walking in the practical activity space. The method of redirection walking in virtual reality can acquire the walking path information of the user in the practical activity space according to the virtual scene, and can guide the user to walk freely in the virtual world without exceeding the boundary of the real world, thus enlarging the activity space of the virtual world, and realizing the mapping from the limited practical space to the virtual infinite space.

Description

technical field [0001] The invention relates to the technical field of virtual reality, in particular to a method for redirecting walking in virtual reality. Background technique [0002] Virtual reality: Virtual reality is a computer simulation system that can create and experience a virtual world. It uses a computer to generate a simulated environment. The user is immersed in the environment. [0003] Traditional virtual reality equipment maps the real world to the virtual world one-to-one, making it impossible for people to naturally visit scenes larger than the actual world. Although peripherals such as mouse and joystick can help people walk in the virtual world, the user's sense of immersion will be greatly reduced, which is unacceptable in the application of virtual reality. [0004] There are currently three ways to experience technical virtual reality: [0005] 1. A fixed seat that cannot walk at all [0006] In this way, the experiencer can only look around, bu...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06T19/00G06F3/01
CPCG06F3/011G06F2203/012G06T19/006
Inventor 邓鹿兵史剑锋
Owner 视境技术(深圳)有限公司
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