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Prop movement treatment method and device in VR scene

A technology of props and scenes, applied in the computer field, can solve problems such as mismatching of actual actions

Active Publication Date: 2017-05-31
TENCENT TECH (SHENZHEN) CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0005] The embodiment of the present invention provides a prop motion processing method and device in a VR scene, which are used to solve the problem that prop throwing does not match the user's actual action, and realize accurate simulation of the user's throwing action

Method used

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  • Prop movement treatment method and device in VR scene
  • Prop movement treatment method and device in VR scene
  • Prop movement treatment method and device in VR scene

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Embodiment Construction

[0027] Embodiments of the present invention provide a prop motion processing method and device in a VR scene, which are used to solve the problem that prop throwing does not match the user's actual action, and realize accurate simulation of the user's throwing action.

[0028] In order to make the purpose, features and advantages of the present invention more obvious and understandable, the technical solutions in the embodiments of the present invention will be clearly and completely described below in conjunction with the accompanying drawings in the embodiments of the present invention. Obviously, the following The described embodiments are only some, not all, embodiments of the present invention. All other embodiments obtained by those skilled in the art based on the embodiments of the present invention belong to the protection scope of the present invention.

[0029] The terms "comprising" and "having" in the description and claims of the present invention and the above dr...

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Abstract

The invention discloses a prop movement treatment method and device in a VR scene. The prop movement treatment method and device in the VR scene are used for solving the problem that prop throwing is not matched with user actual action and achieving an accurate simulation of user throwing action. The prop movement treatment method in the VR scene comprises the steps that movement speed generated by each frame time of a motion controller from initial frame time to N frame time in the movement process is obtained, and N is a non-zero natural number; weighted average calculation is conducted on the movement speed generated by each frame time of the motion controller in the movement process, and weighted mean velocity of the motion controller from the initial frame time to the N th frame time is obtained; whether or not the motion controller is thrown in N th frame time is determined; when the motion controller is thrown in the N th frame time, according to the weighted mean velocity, the movement speed obtained by the prop is calculated by using the prop to simulate the situation where the motion controller is thrown in the VR scene, and according to the movement speed obtained by the prop, the prop is controlled to carry out simulation operation of the throwing movement.

Description

technical field [0001] The present invention relates to the field of computer technology, in particular to a method and device for processing prop motion in a VR scene. Background technique [0002] Virtual reality (Virtual Reality, VR) technology is a computer simulation system that can create and experience a virtual world. It uses a computer to generate a simulated environment, which is an interactive three-dimensional dynamic scene and entity behavior that combines multi-source information A system simulation that immerses the user in the environment. [0003] An important application of VR technology is VR games. A major feature of VR games is that by using motion controllers, players can operate and interact in the game as in the real world. Throwing objects in the real world is an important gameplay of VR games. [0004] In the current VR game, there is a scene where the user can experience throwing sticks and other props. In the solution for throwing props in VR ga...

Claims

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Application Information

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IPC IPC(8): A63F13/211A63F13/42
CPCA63F13/211A63F13/42
Inventor 陈覃
Owner TENCENT TECH (SHENZHEN) CO LTD
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