Kinect Depth Reconstruction Method Based on Camera Motion and Image Shading
A technology of camera movement and shading, which is applied in image analysis, image enhancement, image data processing, etc., and can solve problems such as insufficient depth detection accuracy
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[0084] The present invention will be further described below in conjunction with specific examples.
[0085] The Kinect depth reconstruction method based on camera motion and image light and shade described in the present embodiment comprises the following steps:
[0086] 1) When the Kinect depth camera and RGB camera are calibrated and aligned, upload the data collected by Kinect to the computer through a third-party interface.
[0087] 2.1) When the system is initialized, an RGB image is read and used as a key frame, and a depth map is bound to the key frame. The depth map and the grayscale image have the same dimension, traverse the depth map, and assign a random value to each pixel position. value;
[0088] 2.2) Every time an RGB image is read, the following cost function is constructed:
[0089]
[0090] Where||·|| δ is the Hubble operator, r p represents the error, represents the variance of the error, .
[0091] The Hubble operator is defined as follows:
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