VR display method and system for 3D video
A display method and video technology, applied in the field of video processing, can solve the problems of not much content and difficult content production of panoramic video, and achieve the effect of overcoming technical difficulties
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[0031] The principle is introduced, such as using a sphere, cutting a sphere (the size can be arbitrary, even a complete sphere), as the range of the head rotation.
[0032] Such as figure 1 As shown, the center of the sphere is O, which is the position of the person; the center of the cut sphere is point P, that is, the initial orientation is that the person stands at point 0 and looks towards point P; the edge is ACBD; if it is a complete sphere, then With any point as the center, the intersection point of the reverse extension line and the sphere is the boundary, and the edge will degenerate into a point at this time. The areas where the head can rotate are AOB and COD. For the convenience of subsequent description, we establish a three-dimensional coordinate system, with the OP as the Z axis, the horizontal as the X axis, and the vertical as the Y axis.
[0033] Euler angle introduction: In computer 3D graphics, Euler angle is a very commonly used rotation, which is repr...
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