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3D Model Generation from 2D Images

An image, in-image technology, applied in the field of 3D model generation based on 2D images, can solve problems such as expensive, unintuitive 3D model generation technology, noise and errors

Pending Publication Date: 2017-08-01
ADOBE INC
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

Therefore, in this example, requires the user to already have an example of the object being modeled, requires expensive machinery, or otherwise produces a low quality model with noise and errors
As such, conventional 3D model generation techniques are unintuitive, expensive and require extensive knowledge, and are therefore limited to use in a limited number of instances

Method used

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  • 3D Model Generation from 2D Images
  • 3D Model Generation from 2D Images
  • 3D Model Generation from 2D Images

Examples

Experimental program
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Embodiment Construction

[0017] overview

[0018] Conventional techniques for generating three-dimensional models often involve interaction with complex user interfaces and require advanced skills on the part of the user in order to generate the models. As such, these techniques are often not employed by users who lack these skills, even though these users may have advanced skills in other image generation fields.

[0019] Techniques and systems for generating three-dimensional models from two-dimensional images are described. In this way, users capable of creating two-dimensional images of objects can use these images to generate three-dimensional models in an intuitive and efficient manner without advanced knowledge of specialized tools. For example, a user first provides multiple images of an object. The user then designates which views of the object are captured by corresponding ones of the images, eg, front view, rear view, side view, top view, bottom view, and so on.

[0020] The images are...

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PUM

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Abstract

The application relates to 3D Model Generation from 2D Images. Techniques and systems are described to generate a three-dimensional model from two-dimensional images. A plurality of inputs is received, formed through user interaction with a user interface. Each of the plurality of inputs define a respective user-specified point on the object in a respective one of the plurality of images. A plurality of estimated points on the object are generated automatically and without user intervention. Each of the plurality of estimated points corresponds to a respective user-specified point for other ones of the plurality of images. The plurality of estimated points is displayed for the other ones of the plurality of images in the user interface by a computing device. A mesh of the three-dimensional model of the object is generated by the computing device by mapping respective ones of the user-specified points to respective ones of the estimated points in the plurality of images.

Description

technical field [0001] This application relates to 3D model generation from 2D images. Background technique [0002] In the digital media environment, 3D models can be used to support a variety of functions. Examples of this functionality include use in games, support for modeling different views of an object in successive images to generate a video, use by a 3D printer to print a physical representation of the model, etc. [0003] However, conventional techniques for generating three-dimensional models often require specialized knowledge on the part of the user to interact with complex user interfaces. Accordingly, these conventional techniques are often overwhelming for users, time consuming, and may also require a large amount of space to support a user interface, thereby limiting these techniques to use with feature-rich computing devices. In a general example, a user interacts with a user interface to generate simple shapes, such as cubes, spheres, and so on. The use...

Claims

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Application Information

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IPC IPC(8): G06T17/00
CPCG06T17/00G06F3/04845G06T17/20G06F3/04815G06F3/0482G06T15/20G06T19/20G06T2200/04
Inventor 伊藤大地R·米克N·A·卡尔福里司
Owner ADOBE INC
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