Patents
Literature
Patsnap Copilot is an intelligent assistant for R&D personnel, combined with Patent DNA, to facilitate innovative research.
Patsnap Copilot

123results about "Analogue computers for control systems" patented technology

Systems and methods for immersive interaction with actual and/or simulated facilities for process, environmental and industrial control

The invention provides, in some aspects, systems for interaction with a control environment that includes controlled equipment along with control devices that monitor and control that controlled equipment. According to some of those aspects, such a system includes first functionality that generates output representing an operational status of the controlled equipment, as well as second functionality that generates output representing an operational of one or more of the control devices. An engine coordinates the first functionality and to the second functionality to generate an operational status of the control environment. A virtual reality environment generates, as a function of that operational status and one or more physical aspects of the control environment, a three-dimensional (“3D”) display of the control environment. The virtual reality environment is responsive to user interaction with one or more input devices to generate the 3D display so as to permit the user to interact with at least one of the control devices and the controlled equipment at least as represented by the 3D display of the control environment. The engine applies to at least one of the first and second functionality indicia of those interactions to discern resulting changes in the operational status of the control environment. It applies indicia of those changes to the virtual reality environment to effect corresponding variation in the 3D display of the control environment—i.e., variation indicative of the resulting change in the control environment.
Owner:INVENSYS SYST INC

Apparatus and method for production of three-dimensional models by spatial light modulator

An apparatus and the method of its operation for rapid prototyping of a three-dimensional object which includes a radiant energy source of a wide beam of radiant energy of suitable intensity and wavelength for curing a layer of photo-curable resin contained in an open vat, a spatial light modulator (SLM) having an array of pixel elements which are individually digitally controllable by a computer, for modulating the radiant energy beam projected from the radiant energy source on a pixel by pixel basis, to form a series of time sequential images of the cross-sectional laminae of the object, an optical system for focusing each image formed by the SLM, one at a time, onto successive layers of photo-curable resin for predetermined exposure times to thereby form stacked laminae of cured resin, each lamina of cured resin being in the shape of a different one of the cross-sectional laminae, and a piston support for lowering each lamina of cured resin after it is formed by the SLM and for depositing a layer of resin corresponding to the thickness of one cross sectional lamina of the three-dimensional object before the step of projecting a new image by the SLM. The SLM, the piston support for lowering, and the optical system operate repeatedly and sequentially until a complete copy of the object is thereby produced.
Owner:GLOBAL FILTRATION SYST

Decentralized industrial process simulation system

ActiveUS20110131017A1Accurately solves massAccurately flow balanceProgramme controlAnalogue computers for control systemsMass storageParallel computing
A high fidelity distributed plant simulation technique includes a plurality of separate simulation modules that may be stored and executed separately in different drops or computing devices. The simulation modules communicate directly with one another to perform accurate simulation of a plant, without requiring a centralized coordinator to coordinate the operation of the simulation system. In particular, numerous simulation modules are created, with each simulation module including a model of an associated plant element and these simulation modules are stored in different drops of a computer network to perform distributed simulation of a plant or a portion of a plant. At least some of the simulation modules, when executing, perform mass flow balances taking into account process variables associated with adjacent simulation modules to thereby assure pressure, temperature and flow balancing (i.e., conservation of mass flow) through the entire simulation system. In a dynamic situation, a transient mass storage relay technique is used to account for transient changes in mass flow through any non-storage devices being simulated by the simulation modules. Moreover, adjacent simulation modules located in different drops communicate directly with one another using a background processing task, which simplifies communications between adjacent simulation modules without the need for a central coordinator.
Owner:EMERSON PROCESS MANAGEMENT POWER & WATER SOLUTIONS

Coordinating haptics with visual images in a human-computer interface

The present invention provides a method of generating haptic interface experiences that is capable of generating haptic companions to existing two-dimensional images. The method exploits the dominance of visual over haptic in humans: human tactile, proprioceptive, and kinesthetic senses do not supply as much fine detail as human vision, and consequently haptic representations do not have to be as detailed as the corresponding visual images to be believable to a human user. An existing two-dimensional image can be used as the visual component of a human-computer interface. A three-dimensional haptic model that is topologically similar to the image can be selected, where topological similarity means that the haptic model provides an acceptable approximation to important characteristics of the haptic experience desired to accompany the two-dimensional image. A relationship can then be established between the image in the visual component of the interface and the haptic model in the haptic component of the interface such that interaction with the image in the visual component is linked with interaction with the haptic model in the haptic component. As an example, a two-dimensional image of a ball can have a haptic model of a sphere associated therewith, and the center and radius established as a relationship such that visual cursor motion at the boundary of the image of the two-dimensional image of the ball is linked with haptic force feedback as the cursor encounters the surface of the haptic model.
Owner:META PLATFORMS INC
Who we serve
  • R&D Engineer
  • R&D Manager
  • IP Professional
Why Eureka
  • Industry Leading Data Capabilities
  • Powerful AI technology
  • Patent DNA Extraction
Social media
Try Eureka
PatSnap group products