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An Interactive System for Generating Low Polygon Style Maps

An interactive system, polygon technology, applied in the field of image processing, can solve the problems of heavy workload, lost details, and unsatisfactory low-poly style map effect, and achieves the effect of reducing the amount of calculation.

Active Publication Date: 2020-08-25
UNIV OF SCI & TECH OF CHINA
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

At present, most of the methods for generating low-polygon style maps require users to have a certain understanding of 3D modeling and require a lot of work. At the same time, the generated low-polygon style maps are not ideal.
For example, if you directly use the software TRIGRAFF to generate, more details will be lost

Method used

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  • An Interactive System for Generating Low Polygon Style Maps
  • An Interactive System for Generating Low Polygon Style Maps
  • An Interactive System for Generating Low Polygon Style Maps

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Embodiment Construction

[0031] The technical solutions in the embodiments of the present invention will be clearly and completely described below in conjunction with the accompanying drawings in the embodiments of the present invention. Obviously, the described embodiments are only some of the embodiments of the present invention, not all of them. Based on the embodiments of the present invention, all other embodiments obtained by persons of ordinary skill in the art without making creative efforts belong to the protection scope of the present invention.

[0032] An embodiment of the present invention provides an interactive system for generating a low-polygon style map, including: a vertex sampling and grid generation module, a grid rendering module, and an interaction module; wherein:

[0033] The vertex sampling and grid generation module is used to perform vertex sampling on the basis of maintaining the content structure of the input image, and use an adaptive refinement algorithm to sort the vert...

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Abstract

The invention discloses a low-poly image generation interaction system which includes a vertex sampling and mesh generating module, a mesh rendering module, and an interaction module. The vertex sampling and mesh generating module is used for sampling vertexes on the basis of keeping the content structure of an input image, sorting the vertexes by importance through an adaptive refinement algorithm, selecting the first K vertexes from the vertexes after sorting according to the number of vertexes K fed back by the interaction module, and generating meshes through Delaunay triangulation. The mesh rendering module is used for coloring the triangular meshes to get a low-poly image, wherein the brightness contrast between adjacent triangles is improved by setting a minimum brightness difference, and the relevant minimum brightness parameters are fed back by the interaction module. The interaction module is used for realizing the interaction between the system and users and receiving the number of vertexes K and the minimum brightness parameters input by users through corresponding tools. The system needs less amount of computation, and can generate a low-poly image easily and quickly.

Description

technical field [0001] The invention relates to the technical field of image processing, in particular to an interactive system for generating low-polygon style maps. Background technique [0002] In recent years, low-poly stylized images have become increasingly popular in non-photorealistic renderings of photographs due to their 3D abstraction. At present, most methods for generating low-polygon style maps require users to have a certain understanding of 3D modeling and require a lot of work. At the same time, the generated low-polygon style maps are not ideal. For example, if you directly use the software TRIGRAFF to generate, more details will be lost. As another example, the paper (M.Gai and G.Wang: Artistic low polyrendering for images. The Visual Computer: International Journal of Computer Graphics), the disclosed algorithm is guided by a characteristic flow field, and the generated results are in such fields as hair, hat decoration, etc. Too much texture will be pr...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): G06T3/00G06T7/13G06T17/00
CPCG06T3/0012G06T7/13G06T17/00
Inventor 陈雪锦马祎婷白宇
Owner UNIV OF SCI & TECH OF CHINA
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