A GPU-based Fisheye Correction Method
A correction method and a correction algorithm technology, applied in image data processing, instruments, calculations, etc., can solve the problems of high CPU performance consumption, single correction mode, and inability to observe each part, and achieve the effect of improving the effect and improving the transmission efficiency
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[0035] Embodiment: a GPU-based fisheye correction method.
[0036] refer to Figure 1 to Figure 3 As shown, a GPU-based fisheye correction method specifically includes the following steps,
[0037] S1. Establishment of fisheye model: use GPU as hardware support, develop based on opengl and D3D library, load fisheye image as texture into GPU, establish fisheye correction vertex model and fisheye correction range vertex model, among which fisheye The correction vertex model and the fisheye correction range vertex model are automatically generated by the formula programming program in opengl and the D3D library; then the fisheye is established as a 3D hemisphere vertex model through GPU processing, and the points on the 3D hemisphere vertex model are the same as the 2D The points on the original fisheye image correspond one-to-one, and the vertex cache and index cache model are established. The fisheye model mainly includes a correction model and a range model. The correction mo...
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