Screen-based three-dimensional linear symbol rendering method
Patent Information
- Authority / Receiving Office
- CN Β· China
- Patent Type
- Applications(China)
- Current Assignee / Owner
- NANJING UNIV
- Publication Date
- 2018-01-09
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Abstract
Description
technical field
[0001] The invention belongs to the fields of computer graphics and cartography, and in particular relates to a screen-based three-dimensional linear symbol rendering method. Background technique
[0002] The current research on the rendering of 3D linear symbols has the following three aspects:
[0003] (1) Texture-based method
[0004] The method based on texture mapping considers vector lines as part of the texture. According to this idea, the line symbols are rasterized and fused to the texture image. This process can be performed during preprocessing or real-time rendering. Mapping the texture with the symbol onto the terrain model allows for an exact match between the symbol and the terrain surface. Due to the limited resolution of raster imagery, the edges of vector symbols appear jagged when the scene is scaled. One solution is to generate textures in the GPU in real time, but this method is only effective for flat terrain; Zhi et al. proposed a vi...