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A method and device for managing game users

A game application and user technology, applied in the field of communication, can solve problems such as easy fraud, achieve efficient management, and prevent addiction to games

Active Publication Date: 2021-07-23
SHANGHAI LIANSHANG NETWORK TECHNOLOGY CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

Therefore, preventing minors from indulging in games has always been a constant topic. Not only parents have actively cooperated with education, but game suppliers have also taken various measures. For example, game users aged 12 and under are restricted from playing certain games after 21:00 , Game users must register with real names, and game users must log in with their ID card information, etc. Regardless of the real name registration, ID card information, and age settings, users need to manually set them up, which is easy to falsify, and there is a certain risk of avoidance

Method used

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  • A method and device for managing game users
  • A method and device for managing game users
  • A method and device for managing game users

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Embodiment Construction

[0016] The application will be described in further detail below in conjunction with the accompanying drawings.

[0017] In a typical configuration of the present application, the terminal, the device serving the network and the trusted party all include one or more processors (CPUs), input / output interfaces, network interfaces and memory.

[0018] Memory may include non-permanent storage in computer readable media, in the form of random access memory (RAM) and / or nonvolatile memory such as read only memory (ROM) or flash RAM. Memory is an example of computer readable media.

[0019] Computer-readable media, including both permanent and non-permanent, removable and non-removable media, can be implemented by any method or technology for storage of information. Information may be computer readable instructions, data structures, modules of a program, or other data. Examples of computer storage media include, but are not limited to, phase change memory (PRAM), static random acce...

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Abstract

The purpose of this application is to provide a method for managing game users, the method comprising: the system acquires the user biometric information of the game user; the system detects whether the game user belongs to a restricted identity category according to the user biometric information ; If the game user belongs to a restricted identity category, the system refuses the game user to log in to the current game application or adjusts the game user's configuration information in the current game application. Compared with the existing technology, the artificial intelligence system determines the user's identity information by obtaining the user's biometric information in real time, detects whether the game user belongs to a restricted identity category, etc., manages the game user more intelligently and efficiently, and effectively prevents unauthorized Adults are addicted to games.

Description

technical field [0001] The present application relates to the communication field, and in particular to a technique for managing game users. Background technique [0002] With the development of the times, the form of games has changed significantly, but as a tool for people's entertainment and leisure, it has never changed. Therefore, preventing minors from indulging in games has always been a constant topic. Not only parents have actively cooperated with education, but game suppliers have also taken various measures. For example, game users aged 12 and under are restricted from playing certain games after 21:00 , Game users must register with real names, and game users must log in with their ID card information, etc. Regardless of real name registration, ID card information, and age settings, users need to manually set them up, which is easy to falsify, and there is a certain risk of avoidance. Contents of the invention [0003] An object of the present application is t...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): G06F21/32H04M1/72427
CPCG06F21/32G06F2221/2133H04M1/72427
Inventor 梁文昭单霆
Owner SHANGHAI LIANSHANG NETWORK TECHNOLOGY CO LTD