UE (Unreal Engine)-based performance capture system without marker
An unmarked, engine-based technology, applied in image data processing, acquisition/recognition of facial features, animation production, etc., which can solve the problems of increasing difficulty of natural performance, increasing difficulty of combining, and restrictions on user character editing.
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[0020] Preferred embodiments of the present invention are described below with reference to the accompanying drawings. Those skilled in the art should understand that these embodiments are only used to explain the technical principles of the present invention, and are not intended to limit the protection scope of the present invention.
[0021] It should be noted that, in the case of no conflict, the embodiments in the present application and the features in the embodiments can be combined with each other. The present application will be described in detail below with reference to the accompanying drawings and embodiments.
[0022] figure 1 An exemplary system architecture is shown to which embodiments of the UE engine-based markerless performance capture system of the present application can be applied.
[0023] like figure 1 As shown, the system includes: a facial performance capture module configured to collect the facial image data of the performer, and calculate the we...
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