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Deploying method and playing method of predication guessing game, device and storage medium

A game and game-ending technology, applied in the blockchain field, can solve problems such as restricting the development speed of the game, low degree of freedom, and inability to provide fairness and justice of the game

Active Publication Date: 2019-03-01
HANGZHOU FUZAMEI TECH CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] The defect of the former type of centralized game solution is that it is still a traditional online game solution in essence, and it is impossible to avoid and get rid of the bad control of the game by the controller of the centralized server, such as the inability to withdraw bonuses after the prediction wins, etc. These centralized The platform can not provide the fairness and justice of the game
[0004] For the latter type of decentralized game solutions, it is still relatively immature at present, and only a few companies are making some attempts. Existing game solutions using blockchain technology, the use of smart contracts can improve the fairness of the game, but this type of solution In terms of scalability, it is relatively poor, mainly because the current blockchain is limited by factors such as performance and cannot carry games played by many people, which in turn restricts the development speed of games on the blockchain. Currently, there is a lack of a simple and convenient Deployment and application can realize a lightweight blockchain game solution, which makes it impossible to attract more users to participate in decentralized blockchain games;
[0005] Furthermore, the existing decentralized blockchain games also have the defect of low degree of freedom. When the rules themselves are relatively simple, the low degree of freedom makes the game less interesting and still relies on game development. Fixed games operated by other parties, such as general prediction and guessing games, require fixed events, which is difficult to attract and retain users

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  • Deploying method and playing method of predication guessing game, device and storage medium

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Embodiment Construction

[0073] In order to further understand the content of the present invention, the present invention will be described in detail in conjunction with the accompanying drawings and embodiments.

[0074] The application will be further described in detail below in conjunction with the accompanying drawings and embodiments. It should be understood that the specific embodiments described here are only used to explain related inventions, rather than to limit the invention. It should also be noted that, for ease of description, only parts related to the invention are shown in the drawings.

[0075] The first, second and other words mentioned in the present invention are set for the convenience of describing the technical solution of the present invention, and have no specific limiting role, and all refer to them in general, and do not constitute a limiting role to the technical solution of the present invention.

[0076] It should be noted that, in the case of no conflict, the embodime...

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Abstract

The invention discloses a deploying method and a playing method of a predication guessing game, a device and a storage medium, and belongs to the technical field of block chains. According to the technical scheme, a first game contract of a first game is deployed on the upper part of a first parallel chain, so that a plurality of first game terminals acquire and invoke a game opening interface ofthe first game contract and the first game is created on the first parallel chain, a plurality of second game terminals acquire and invoke a game participating interface of the first game contract forparticipating in the first game on the first parallel chain, and the first game contract of the first game is sent to the corresponding main chain node, so that recording and common viewing are realized. The invention further discloses the corresponding playing method, the device and the storage medium. The justice and fairness of the game can be guaranteed, the expansibility of the game can be improved, more people can be supported for playing the game without the performance limitation of the block chains, further, the scheme of the lightweight-class block chain game can be realized, and the degree of freedom is high.

Description

technical field [0001] The present invention relates to the technical field of blockchain, and in particular to a method for deploying a predictive quiz game, a game method and system, equipment, and a storage medium. Background technique [0002] There are two types of current blockchain games, such as football, basketball, or game predictions. One type is similar to traditional online games, and is still equipped with a centralized game server. The game plan is only used to record and prove key information such as the ownership of game props; the other type no longer configures a centralized game server, but uses a decentralized blockchain network as a game server. [0003] The defect of the former type of centralized game solution is that it is still a traditional online game solution in essence, and it is impossible to avoid and get rid of the bad control of the game by the controller of the centralized server, such as the inability to withdraw bonuses after the predicti...

Claims

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Application Information

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IPC IPC(8): A63F13/75A63F13/80
CPCA63F2300/5586A63F13/75A63F13/80
Inventor 柳宇航吴思进王志文
Owner HANGZHOU FUZAMEI TECH CO LTD
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