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Virtual reality parallax correction

A technology of virtual reality and parallax correction, applied in the computer field

Active Publication Date: 2019-04-19
ADOBE SYST INC
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

However, light field cameras are orders of magnitude more expensive and have limited availability compared to camera systems for capturing image scenes from a single origin

Method used

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  • Virtual reality parallax correction
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  • Virtual reality parallax correction

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Experimental program
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Embodiment Construction

[0023] overview

[0024] Described are virtual reality parallax correction techniques and systems configured to correct for parallax (e.g., for each frame of a video or still digital image) of VR digital content having a single origin to support position changes relative to the single origin (for example, panning). This may include offline rendering of computer graphics captured from a single point of origin (eg, a camera system), and the like. In this way, these techniques are applicable to a variety of VR digital content that can be captured from a single point of origin using common equipment, and can do so in real time. Furthermore, these technologies improve user interaction with VR digital content to look natural and mimic real-world interaction with image scenes captured by VR digital content, which is not possible with conventional technologies.

[0025] In one example, the VR digital content is received by a VR device, eg, VR goggles for viewing VR digital video. ...

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Abstract

Virtual reality parallax correction techniques and systems are described that are configured to correct parallax for VR digital content captured from a single point of origin. In one example, a parallax correction module is employed to correct artifacts caused in a change from a point of origin that corresponds to the VR digital content to a new viewpoint with respect to an output of the VR digital content. A variety of techniques may be employed by the parallax correction module to correct parallax. Examples of these techniques include depth filtering, boundary identification, smear detection, mesh cutting, confidence estimation, blurring, and error diffusion as further described in the following sections.

Description

technical field [0001] The present disclosure relates to the field of computer technology, and more particularly, to systems and methods for correcting parallax to account for changes in perspective with respect to virtual reality (VR) digital content in a digital media environment. Background technique [0002] Virtual reality (VR) digital content, such as VR digital video or VR digital imagery, employs a camera system (eg, a digital camera array) to capture an image scene of a physical environment. Thus, the position of the camera system in the physical environment serves as the origin relative to the VR digital content when viewing that content. For example, to render VR digital content, left-eye and right-eye panoramic digital images are displayed by a VR device as stereoscopic images to support the appearance of depth. Thus, by interacting with the VR device (eg, by rotational movement of the user's head), the user can "look around" at the origin in different orientati...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): H04N13/128H04N13/271H04N13/344
CPCH04N13/117H04N13/122H04N13/128H04N13/271H04N13/279H04N13/332H04N13/344H04N13/366G06F3/012G06F3/013G06N3/02G06N3/08G06T15/20G06T17/20G06T19/006G06T2200/04G06T2200/08H04N2013/0081G06N3/045G02B27/017G02B27/0172
Inventor S·J·迪维尔迪A·B·S·帕彻尤A·P·赫茨曼
Owner ADOBE SYST INC