Wearable equipment and interaction method

A wearable device and device technology, applied in sports accessories, indoor games, video games, etc., can solve problems such as poor control experience, difficulty in making fine movements, and inability to meet user needs, so as to improve the degree of refinement and facilitate control , Improve the effect of game experience

Inactive Publication Date: 2019-04-30
GEER TECH CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0002] At present, most gamepads use traditional mechanical buttons, see figure 1 , the gamepad includes a button 11 and a rocker 22. The button 11 is generally used for direction control, and the joystick is convenient to use in action games. Of course, depending on the game, the role of the rocker is not the same, such as figure 1 As shown, the traditional gamepad needs to be operated with both hands, and the control experience is poor. Moreover, it is difficult to make fine movements only by using the up, down, left, and right buttons, which cannot meet the needs of users.

Method used

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  • Wearable equipment and interaction method
  • Wearable equipment and interaction method

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Embodiment Construction

[0041] In order to make the above objects, features and advantages of the present invention more comprehensible, the present invention will be further described in detail below in conjunction with the accompanying drawings and specific embodiments. Apparently, the described embodiments are some, but not all, embodiments of the present invention. Based on the embodiments of the present invention, all other embodiments obtained by persons of ordinary skill in the art without making creative efforts belong to the protection scope of the present invention.

[0042] The design idea of ​​the present invention is to propose a wearable device and an interaction method based on the wearable device, which can be worn to the user , For example, on the palm, the action control of the game can be realized through the gesture of the user's single hand, the control is more convenient, the accuracy of gesture recognition and user participation are higher.

[0043] figure 2 It is a block di...

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Abstract

The invention discloses wearable equipment and an interaction method. The wearable equipment comprises an equipment body, a wearing part, an optical sensor and a controller, wherein the wearing part allows the equipment to be worn by a user; the optical sensor is mounted on the side surface of the equipment body and used for acquiring motion data of one or more fingers when the wearable equipmentis worn to one palm of the user; the controller is connected with the optical sensor and used for recognizing the motion data to obtain gesture information and outputting a game control signal according to the gesture information. According to the technical scheme of the embodiment of the invention, the motion data of one or more fingers are acquired by the optical sensor, the gesture informationis obtained by recognition, the game control signal is output according to the gesture information, so that the game is more convenient to control, the refinement degree of action control is increased, and game experience of the user is improved.

Description

technical field [0001] The present invention relates to the technical field of wearable devices, in particular to a wearable device and an interaction method. Background technique [0002] At present, most gamepads use traditional mechanical buttons, see figure 1 , the gamepad includes a button 11 and a rocker 22. The button 11 is generally used for direction control, and the joystick is convenient to use in action games. Of course, depending on the game, the role of the rocker is not the same, such as figure 1 As shown, the traditional gamepad needs to be operated with both hands, and the control experience is poor. Moreover, it is difficult to make fine movements only by using the up, down, left, and right buttons, which cannot meet the needs of users. Contents of the invention [0003] The present invention provides a wearable device and an interaction method, which changes the traditional two-handed gamepad interaction mode, improves the refinement of motion control, ...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63F13/211A63F13/212A63F13/428
CPCA63F13/211A63F13/212A63F13/428A63F2300/105
Inventor 王芬清
Owner GEER TECH CO LTD
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