Programming toy group
A technology for toy and software programming, applied in the field of programming toy groups, can solve problems such as high cost and inability to interact with the surrounding environment, and achieve the effect of increasing the fun of learning
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[0040] Refer to image 3 , Figure 4 , An embodiment of the programming toy set of the present invention includes a map card unit 3, a programming card unit 4, an action toy 5, and a control unit 6.
[0041] Refer to Figure 5 , The map card unit 3 includes multiple map cards 31. In this embodiment, each map card 31 is rectangular, and has a logo 311, an identification code coexisting with the logo 311, four sides 312, and four sides 312 formed on the sides. The insert 313 and the four insert grooves 314. Each embedding groove 314 on the same side 312 is separated from each embedding block 313 by a distance, and two adjacent map cards 31 are respectively aligned with the embedding groove 314 with opposing embedding blocks 313, and can be arranged along the front, back, and Arbitrarily arranged in the left and right directions, and stitched together into a map 30 (such as Picture 9 ).
[0042] It is worth noting that the identification code of each map card 31 is linked to a coor...
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