Looking for breakthrough ideas for innovation challenges? Try Patsnap Eureka!

Programming toy group

A technology for toy and software programming, applied in the field of programming toy groups, can solve problems such as high cost and inability to interact with the surrounding environment, and achieve the effect of increasing the fun of learning

Active Publication Date: 2019-08-02
GENIUS TOY TAIWAN CO LTD
View PDF8 Cites 5 Cited by
  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0005] However, the aforementioned robot 21 needs to be equipped with an RFID reader, and the software programming building block 22 needs to be equipped with an RFID chip to obtain instructions. Not only the cost is high, but also it can only respond independently according to the instructions of the software programming building block 22. without being able to interact with the surrounding environment

Method used

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
View more

Image

Smart Image Click on the blue labels to locate them in the text.
Viewing Examples
Smart Image
  • Programming toy group
  • Programming toy group
  • Programming toy group

Examples

Experimental program
Comparison scheme
Effect test

Embodiment Construction

[0040] refer to image 3 , Figure 4 , an embodiment of the programming toy set of the present invention includes a map card unit 3, a programming card unit 4, a mobile toy 5, and a control unit 6.

[0041] refer to Figure 5 , the map card unit 3 includes a plurality of map cards 31 . In this embodiment, each map card 31 is rectangular, and has a marker 311, an identification code coexisting with the marker 311, four sides 312, and four sides 312 The embedded block 313 and four embedded grooves 314 . Each embedding groove 314 on the same side 312 is spaced apart from each embedding block 313 by a distance, and two adjacent map cards 31 are matched with the embedding groove 314 with the opposite embedding block 313 respectively, so as to be able to move along the front, back, The left and right directions are arranged arbitrarily, and spliced ​​into a map 30 (such as Figure 9 ).

[0042] It should be noted that the identification code of each map card 31 is linked with ...

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
Login to View More

PUM

No PUM Login to View More

Abstract

The invention provides a programming toy group including a plurality of map cards that are arranged into a map, a plurality of programming cards, an action toy that can be controlled to move in the programming cards and the map cards, and a control unit mounted in the action toy. Each map card has identifiers representing joint coordinate information. Each programming card has identifiers representing a joint discerning programming instruction. The control unit includes an optical sensor reading the identifier of a corresponding position and outputting coding information; a memory storing theprogramming instruction information of the joint coding information and the coordinate information of the map cards; and a processor. The processor generates software programming according to the programming instruction of the programming cards, and controls the action toy to move along the map cards in order according to the software programming and the coordinate information of the map cards, and performs continuous operation. Accordingly, through imageization of programming card design, children can differentiate instruction meaning of identifiers, and can interact with the surrounding environment through match with scenario planning of the map cards, thus increasing study enjoyment.

Description

technical field [0001] The invention relates to a toy set, in particular to a programming toy set for teaching software programming. Background technique [0002] refer to figure 1 , Chinese Patent Publication No. 101020122 patent case discloses a kind of existing sliding card programming control body 1, mainly comprises a toy racing car 11, and a sliding card 12. The toy racing car 11 includes a reading head 111 . The slide card 12 includes a plurality of coding modules 121 that can slide. Thereby, only need to arrange the encoding modules 121 in sequence, after the reading head 111 of the toy racing car 11 reads the encoding modules 121 passed in sequence, it can run according to the programming set by the encoding modules 121 Or produce sound, light, and be able to work independently without computers and tablets. [0003] However, since the toy racing car 11 can only perform a series of reactions independently according to the instructions of the encoding module 121 ...

Claims

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
Login to View More

Application Information

Patent Timeline
no application Login to View More
IPC IPC(8): A63H33/26A63H33/04
CPCA63H33/04A63H33/26G05B19/042G09B19/0053G05B19/0426G05B2219/23291G05B2219/25294G09B5/02
Inventor 杨义铭
Owner GENIUS TOY TAIWAN CO LTD
Who we serve
  • R&D Engineer
  • R&D Manager
  • IP Professional
Why Patsnap Eureka
  • Industry Leading Data Capabilities
  • Powerful AI technology
  • Patent DNA Extraction
Social media
Patsnap Eureka Blog
Learn More
PatSnap group products