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Object movement control method, device, terminal and storage medium in virtual scene

A technology for virtual scenes and objects, applied in the computer field, can solve problems such as computational complexity, and achieve the effects of simple calculation, simplified calculation complexity, and reduced calculation amount

Active Publication Date: 2021-10-29
TENCENT TECH (SHENZHEN) CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0005] The embodiment of the present application provides a method, device, terminal and storage medium for controlling the movement of objects in a virtual scene, which can be used to solve the technical problem of overly complicated calculations in related technologies when simulating the movement of ships in water

Method used

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  • Object movement control method, device, terminal and storage medium in virtual scene
  • Object movement control method, device, terminal and storage medium in virtual scene
  • Object movement control method, device, terminal and storage medium in virtual scene

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Embodiment Construction

[0045] In order to make the purpose, technical solution and advantages of the present application clearer, the implementation manners of the present application will be further described in detail below in conjunction with the accompanying drawings.

[0046] Before introducing and describing the embodiments of the present application, some nouns involved in the present application are firstly explained.

[0047] 1. A virtual scene refers to a non-real scene constructed by an application program, which may be a simulation of a real scene. Taking a game application program as an example, the game scene provided by the game application program may be a virtual scene, and the virtual scene is used for game competition by game characters controlled by players. In this virtual scene, the game character controlled by the player can move and perform various actions, such as jumping, releasing skills, shooting and other actions. The virtual scene may be a 3D scene, such as a virtual h...

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Abstract

The application discloses an object movement control method, device, terminal and storage medium in a virtual scene, belonging to the field of computer technology. The method includes: calculating the immersion volume of the target object in the liquid object; obtaining the geometric center corresponding to the immersion volume; calculating the force information generated by the liquid object on the target object according to the immersion volume and the geometric center corresponding to the immersion volume; The information and the driving force information provided by the power engine of the target object control the movement of the target object in the liquid object. Since the force of the target object in the liquid object is calculated based on the immersed volume, compared with the integration method based on the water surface sheet provided by the related technology, the calculation of the immersed volume is relatively simpler, so it can simplify the physics of the object in the liquid. Computational complexity of motion simulation, reducing the amount of calculations.

Description

technical field [0001] The embodiments of the present application relate to the field of computer technology, and in particular, to a method, device, terminal and storage medium for object movement control in a virtual scene. Background technique [0002] At present, in the virtual scene provided by some games, the virtual character controlled by the player can drive a ship in waters such as lakes and rivers. [0003] In order to simulate the movement of propagation in water as realistically as possible, it is necessary to calculate the force (such as buoyancy) on the ship in the water, and then combine the driving force applied to the ship by the ship's power engine to control the ship's movement in the water. In the related art, an integral method based on the water-entry surface sheet is provided, and the force acting on the ship in the water is deduced by using hydrodynamics. Wherein, the water-entry surface sheet refers to the surface sheet that the ship is immersed in...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): A63F13/57A63F13/803
CPCA63F2300/64A63F2300/8017A63F13/57A63F13/803
Inventor 周茗琪
Owner TENCENT TECH (SHENZHEN) CO LTD
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