A virtual reality headset for animated media playback
A media playback and virtual reality technology, applied in the field of virtual reality helmets, can solve the problems of increasing the burden on the user's neck and poor sense of reality, so as to reduce the pressure on the head and neck, have a good feeling of being hit, and improve the user experience effect Effect
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[0031] see Figure 1~5 , in an embodiment of the present invention, a virtual reality helmet for animation media playback, including a helmet body, a plurality of touch-sensitive components arranged inside the helmet body, a display component 3 and a control system, the front side of the helmet body provided with said display component,
[0032] It is characterized in that the tactile components include at least six tactile components arranged in six directions of up, down, left, right, front and rear inside the helmet body;
[0033] The control system is connected to the tactile component and the display component, and the control system can control the tactile component to perform corresponding actions according to the animation content displayed in the display component; and
[0034] When the animation content in the display component moves in a certain direction, the tactile component located in the direction of movement and opposite to the direction of movement moves, an...
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