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Method and device for generating action instruction of virtual object model

A technology of virtual objects and motion commands, applied in the field of image processing, can solve problems such as stiffness and unnaturalness

Active Publication Date: 2019-11-05
NETEASE (HANGZHOU) NETWORK CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

Since the motion of the virtual object designed in this way is completely determined by the parameters input by the designer, it is not an animation generated based on the actual motion. Therefore, the motion of the virtual object designed in this way Often stiff and unnatural in movements

Method used

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  • Method and device for generating action instruction of virtual object model
  • Method and device for generating action instruction of virtual object model
  • Method and device for generating action instruction of virtual object model

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Embodiment Construction

[0073] The following will clearly and completely describe the technical solutions in the embodiments of the present application with reference to the accompanying drawings in the embodiments of the present application. Obviously, the described embodiments are only some of the embodiments of the present application, not all of them. The components of the embodiments of the application generally described and illustrated in the figures herein may be arranged and designed in a variety of different configurations. Accordingly, the following detailed description of the embodiments of the application provided in the accompanying drawings is not intended to limit the scope of the claimed application, but merely represents selected embodiments of the application. Based on the embodiments of the present application, all other embodiments obtained by those skilled in the art without making creative efforts belong to the scope of protection of the present application.

[0074] At present...

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PUM

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Abstract

The invention provides a method and device for generating an action instruction of a virtual object model, electronic equipment and a storage medium, and relates to the field of image processing. According to the method provided by the embodiment of the invention, when the three-dimensional coordinates of the skeleton of the target unit are calculated, the two-dimensional coordinates of the multiple frames of two-dimensional action images are used for cooperative calculation. The conditions (two-dimensional coordinates of different frames) of other frames with similar shooting time are considered during calculation, therefore, the finally calculated three-dimensional coordinates of the frame of image and the three-dimensional coordinates of the adjacent image are not easy to generate coordinate mutation. Therefore, after the virtual object model control instruction is generated according to the calculated three-dimensional coordinates, when the virtual object model is driven to act through the control instruction, the action of the virtual object model is smoother and more natural. That is to say, the method provided by the invention can enable the action of the virtual object model to be closer to the action of the actual target unit to a greater extent, and improves the action restoration precision.

Description

technical field [0001] The present application relates to the field of image processing, in particular, to a method, device, electronic device and storage medium for generating action instructions of a virtual object model. Background technique [0002] In the initial stage of virtual object motion design, designers usually use 3D animation software to design virtual object motions (such as character motions in animation, character model motions in games), and designers input character skeletons, models and other relevant data into the software. To complete the design of a virtual object action. Since the motion of the virtual object designed in this way is completely determined by the parameters input by the designer, it is not an animation generated based on the actual motion. Therefore, the motion of the virtual object designed in this way It is usually stiff and unnatural when making movements. [0003] Furthermore, in order to make the designed virtual object's motion...

Claims

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Application Information

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IPC IPC(8): G06T13/40A63F13/60A63F13/52A63F13/55
CPCG06T13/40A63F13/60A63F13/52A63F13/55A63F2300/6607
Inventor 陈文珩袁燚王蒙蒙
Owner NETEASE (HANGZHOU) NETWORK CO LTD
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