Method and device for processing waiting scene in application program

A technology of application program and processing method, applied in the field of communication, which can solve the problems of low time utilization rate and poor user experience, etc.

Pending Publication Date: 2019-11-22
HUAWEI TECH CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

However, when the game application is a waiting scene, when the user switches from the game application to browsing the webpage, the game application will be directly suspended. When the game application is switched to the foreground, it needs to continue waiting from the previous cut-out time point or Need to reconnect with the server, resulting in low utilization rate of user time in waiting scenarios and poor user experience

Method used

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  • Method and device for processing waiting scene in application program
  • Method and device for processing waiting scene in application program
  • Method and device for processing waiting scene in application program

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Embodiment Construction

[0057] The technical solutions in the embodiments of the present application will be described below with reference to the drawings in the embodiments of the present application. In this application, "at least one" means one or more, and "multiple" means two or more. "And / or" describes the association relationship of associated objects, indicating that there may be three types of relationships, for example, A and / or B, which can mean: A exists alone, A and B exist simultaneously, and B exists alone, where A, B can be singular or plural. The character " / " generally indicates that the contextual objects are an "or" relationship. "At least one of the following" or similar expressions refer to any combination of these items, including any combination of single or plural items. For example, at least one item (piece) of a, b or c can represent: a, b, c, a and b, a and c, b and c, or, a and b and c, wherein a, b and c can be single or multiple. In addition, in order to clearly de...

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PUM

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Abstract

The embodiment of the invention discloses a method and device for processing a waiting scene in an application program, relates to the technical field of communication, and solves the problems of relatively low time utilization rate and poor user experience in the waiting scene in the prior art. According to the specific scheme, electronic equipment runs a first application. The electronic equipment displays a first interface of the first application, wherein the first interface comprises waiting information. The electronic equipment responds to the first application and displays information of the second application according to a first instruction of waiting for the information. The electronic equipment continues to run the first application in the background; wherein the running state of the first application in the background is consistent with the running state of the first application in the foreground.

Description

technical field [0001] The embodiments of the present application relate to the technical field of communications, and in particular to a method and device for processing a waiting scene in an application program. Background technique [0002] At present, when a user operates an application on a terminal device, he often encounters some waiting scenes (for example, matchmaking in a game, skydiving after following, death of the main character, etc.). In order to make full use of time, users want to process other interesting operations (for example, browsing web pages) while waiting in a waiting scenario. However, when the game application is a waiting scene, when the user switches from the game application to browsing the webpage, the game application will be directly suspended. When the game application is switched to the foreground, it needs to continue waiting from the previous cut-out time point or It is necessary to reconnect with the server, resulting in a low utilizat...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06F9/48
CPCG06F9/485G06F3/0488G06F3/0482G06F3/04817G06F3/167G06F9/451
Inventor 李卫韦行海
Owner HUAWEI TECH CO LTD
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