Game virtual object locking method and device and electronic equipment
A virtual object and game technology, applied in the field of games, can solve problems such as poor user experience
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[0031] The technical solutions of the present application will be clearly and completely described below in conjunction with the embodiments. Apparently, the described embodiments are part of the embodiments of the present application, not all of them. Based on the embodiments in this application, all other embodiments obtained by persons of ordinary skill in the art without making creative efforts belong to the scope of protection of this application.
[0032] In existing action mobile game scenes, there is often a need to lock virtual objects. For example, when attacking an enemy, it is necessary to lock the enemy or other virtual objects first. If the existing locking mechanism is used to lock, not only The operation is cumbersome and the immediacy is poor, which will make the released skills unable to achieve the attack effect and seriously affect the user's game experience.
[0033] Based on this, embodiments of the present application provide a method, device, and electr...
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