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Team formation method, device, equipment and storage medium for competitive game

A competitive and room technology, applied in the computer field, can solve problems such as increasing server load, and achieve the effect of reducing load

Active Publication Date: 2021-09-03
TENCENT TECH (SHENZHEN) CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

For example, a game requires ten user accounts to start the game, and the server needs to match the first user with nine other user accounts to form a team to enter the game, which increases the load on the server

Method used

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  • Team formation method, device, equipment and storage medium for competitive game
  • Team formation method, device, equipment and storage medium for competitive game
  • Team formation method, device, equipment and storage medium for competitive game

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Experimental program
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Embodiment Construction

[0058] In order to make the purpose, technical solution and advantages of the present application clearer, the implementation manners of the present application will be further described in detail below in conjunction with the accompanying drawings.

[0059] First of all, the nouns involved in the embodiments of this application are introduced:

[0060] Room: It is a game room set by the server for all user accounts participating in the same competitive game. In related technologies, a room is a game room where the server pulls all user accounts (user accounts of all camps) participating in this game into the room after the server matches the user account with other user accounts, and all user accounts are completed in this room. game. In this application, the server does not need to match the user account with other user accounts. The first room created by the first user is the match room, and all user accounts in the first room are all user accounts participating in the mat...

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PUM

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Abstract

The application discloses a team formation method, device, equipment and storage medium for competitive games, which are applied in the computer field. The method includes: displaying a chatting interface corresponding to the chatting channel, the chatting interface including a room sharing link of the first room sent by the first user account; when receiving a join operation on the room sharing link, displaying the first room interface of the first room , the first room interface includes the first user account and the second user account controlled by the local end, the first user account and the second user account are accounts in the same or different camp user account positions; all user accounts that join the first room After meeting the start conditions of the competitive game, the game interface of this game will be displayed; after the end of this game, the first room interface will be displayed again, and the first room interface includes all users in this game account. This method can invite strangers as teammates or opponents to form a team to play a game, reducing the load on the server during random matching.

Description

technical field [0001] The present application relates to the field of computers, and in particular to a method, device, equipment and storage medium for forming a team for a competitive game. Background technique [0002] A shooting game is a game in which multiple virtual characters participate together. In a shooting game, multiple avatars are divided into different camps, and the user needs to control the master avatar to achieve victory conditions in the game, so that the camp where the master avatar is located wins. [0003] In the related technology, the user creates a game room on the game client, invites some game friends to enter the game room, and can enter the same game with the game friends as teammates of the same camp. When the game client sends a game start request, the server will obtain the information of the game room and the information of the existing user accounts in the game room, and match the remaining users for the game room according to the inform...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): A63F13/795A63F13/87A63F13/847A63F13/23
CPCA63F2300/5566A63F2300/572A63F2300/8082A63F13/23A63F13/795A63F13/847A63F13/87
Inventor 刘智洪
Owner TENCENT TECH (SHENZHEN) CO LTD