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Player data processing method and device, server equipment and storage medium

A data processing and processor technology, applied in the field of computer software, can solve problems such as being unable to provide game services for players

Pending Publication Date: 2020-04-21
上海米哈游网络科技股份有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] The embodiment of the present invention provides a player data processing method, device, server equipment, and storage medium, which solves the problem that the existing technology cannot provide game services for players during the entire process of archiving player data.

Method used

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  • Player data processing method and device, server equipment and storage medium
  • Player data processing method and device, server equipment and storage medium
  • Player data processing method and device, server equipment and storage medium

Examples

Experimental program
Comparison scheme
Effect test

Embodiment 1

[0037] figure 1 It is a flow chart of the player data processing method provided by Embodiment 1 of the present invention. The technical solution of this embodiment is applicable to the situation that when the player to be archived performs data archiving, the game play of other players is not affected. The method can be executed by the player data archiving Zhang Zhi provided by the embodiment of the present invention, and the device can be implemented in the form of software and / or hardware, and configured to be applied in the processor of the server device. The method specifically includes the following steps:

[0038] S101. Acquire the archived data of the player to be archived. The archived data of the player to be archived corresponds to a preset historical moment.

[0039] There may be one or more loopholes in the game software development process. Some players may use the loopholes in the game to obtain certain benefits in an abnormal way during the game, for example...

Embodiment 2

[0053] figure 2 It is a structural block diagram of the player data processing device provided by the embodiment of the present invention. The device is used to execute the player data processing method provided in any of the above embodiments, and the device may be implemented by software or hardware.

[0054] The unit includes:

[0055] The obtaining module 11 is used to obtain the archived data of the player to be archived, and the archived data of the player to be archived corresponds to a preset historical moment;

[0056] Status module 12, used to make the player to be archived offline;

[0057] The archiving module 13 is used to replace the data to be modified of the player to be archived in the offline state with the corresponding archived data, so that the data to be modified of the player to be archived returns to the preset historical moment, and when the data to be modified returns to When presetting the historical moment, the player to be archived becomes the ...

Embodiment 3

[0066] Figure 4 A schematic structural diagram of a server device provided by an embodiment of the present invention, such as Figure 4 As shown, the device includes a processor 201, a memory 202, an input device 203, and an output device 204; the number of processors 201 in the device may be one or more, Figure 4 Take a processor 201 as an example; the processor 201, memory 202, input device 203, and output device 204 in the device can be connected by bus or other methods, Figure 4 Take connection via bus as an example.

[0067] Memory 202, as a computer-readable storage medium, can be used to store software programs, computer-executable programs and modules, such as program instructions / modules corresponding to the player data processing method in the embodiment of the present invention (for example, 11, state module 12 and Archiving module 13). The processor 201 executes various functional applications and data processing of the device by running the software programs...

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PUM

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Abstract

The embodiment of the invention discloses a player data processing method and device, server equipment and a storage medium, and the method comprises the steps: obtaining the archived data of a to-be-archived player, and enabling the archived data of the to-be-archived player to correspond to a preset historical moment; enabling the player to be archived to be in an offline state; and replacing the to-be-modified data of the to-be-archived player in the offline state with the corresponding archived data so as to enable the to-be-modified data of the to-be-archived player to return to the preset historical moment, and enabling the to-be-archived player to become an archived player when the to-be-modified data returns to the preset historical moment. The problem that game services cannot beprovided for players in the whole data archiving process of the players in the prior art is solved.

Description

technical field [0001] The embodiments of the present invention relate to the field of computer software, and in particular to a player data processing method, device, server device and storage medium. Background technique [0002] If there is a problem during the running of the game, some players may obtain certain benefits in abnormal ways, such as game equipment, game upgrades, etc. In order to provide a fair and good game environment, it is necessary to remove the abnormal income of these players, that is, to archive the data of these players. The data archiving process needs to make all players offline, and seal each player, so that all players are offline, and then restore the data of the players to be archived to a certain historical moment, thereby removing their abnormally acquired data. Benefit. [0003] However, all players are banned, so that all players cannot play the game during the data archiving process, which has a greater impact. It can be seen that the...

Claims

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Application Information

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IPC IPC(8): A63F13/79A63F13/75
CPCA63F13/79A63F13/75A63F2300/5546A63F2300/5586A63F2300/556
Inventor 傅思渊
Owner 上海米哈游网络科技股份有限公司
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