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Picture generation method and device, electronic equipment and storage medium

A picture generation and picture technology, which is applied in the computer field, can solve the problems of low game creation efficiency, long time consumption, and long time consumption, and achieve the effect of shortening the generation time, reducing the time consumption, and reducing the time spent

Pending Publication Date: 2020-05-19
BEIJING KINGSOFT NETWORK TECH
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

However, since it takes a long time for professional drawing personnel to draw an SVG picture, for example, it usually takes half a day to a day, so when a certain coloring game project requires a large number of SVG pictures, it will take a lot of time Drawing SVG pictures, thus, making the game creation takes a long time and the efficiency of game creation is low

Method used

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  • Picture generation method and device, electronic equipment and storage medium
  • Picture generation method and device, electronic equipment and storage medium
  • Picture generation method and device, electronic equipment and storage medium

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Embodiment Construction

[0078] The following will clearly and completely describe the technical solutions in the embodiments of the present invention with reference to the accompanying drawings in the embodiments of the present invention. Obviously, the described embodiments are only some, not all, embodiments of the present invention. Based on the embodiments of the present invention, all other embodiments obtained by persons of ordinary skill in the art without making creative efforts belong to the protection scope of the present invention.

[0079] In the related art, the SVG pictures used to create the coloring game are usually drawn by professional painters. However, since it takes a long time for professional drawing personnel to draw an SVG picture, for example, it usually takes half a day to a day, so when a certain coloring game project requires a large number of SVG pictures, it will take a lot of time Draw the SVG image, thus, the game creation takes a long time, and the efficiency of game...

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Abstract

An embodiment of the invention provides a picture generation method, a picture generation device, electronic equipment and a storage medium. The picture generation method comprises the steps of: acquiring a to-be-processed picture; dividing the to-be-processed picture into a plurality of sub-pictures according to a color value of each pixel point in the to-be-processed picture, wherein a difference value of color values of every two pixel points among the pixel points of each sub-picture is smaller than a first threshold value; for each sub-picture, generating scalable vector graphics SVG picture data of the sub-picture based on the color value of each pixel point in the sub-picture; and storing the generated SVG picture data of each sub-picture as an SVG picture file to obtain an SVG picture corresponding to the to-be-processed picture. Compared with the prior art, the picture generation method and the picture generation device provided by the embodiment of the invention have the advantages that the generation time consumption of the SVG picture can be reduced, so that the time consumed by game creation is reduced, and the game creation efficiency is improved.

Description

technical field [0001] The present invention relates to the field of computer technology, in particular to a picture generation method, device, electronic equipment and storage medium. Background technique [0002] Currently, coloring games have been widely circulated due to their good fun and simple and convenient operation. Many users choose coloring games to pass the time and relax. [0003] like figure 1 As shown, it is the game interface of a coloring game applied on a mobile phone, in which the hexagons below the game interface are various colors that can be selected by the user, and the blank area in the upper image is the area to be colored . The user clicks a hexagon to select the color represented by the hexagon, and then clicks a blank area in the image to fill the blank area with the selected color. Moreover, the user can also zoom in or zoom out the image by swiping the screen of the mobile phone, so as to better fill in the blank area. [0004] Because pict...

Claims

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Application Information

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IPC IPC(8): G06T11/00A63F13/60
CPCG06T11/001A63F13/60
Inventor 郭路亮
Owner BEIJING KINGSOFT NETWORK TECH
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