Method and device for quickly completing monster fighting game task and server

A server and game technology, applied in the field of mobile games, can solve the problems of difficulty in upgrading operations to quickly complete game tasks and time-consuming, and achieve the effect of ensuring simplicity, ensuring accuracy, and avoiding computational redundancy.

Pending Publication Date: 2020-06-16
BEIJING ELEX TECH
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

When upgrading a game character, it includes viewing the character data and performing the character upgrade operation when the data meets the upgrade conditions, but the a

Method used

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  • Method and device for quickly completing monster fighting game task and server
  • Method and device for quickly completing monster fighting game task and server
  • Method and device for quickly completing monster fighting game task and server

Examples

Experimental program
Comparison scheme
Effect test

Embodiment 1

[0046] see figure 1 As shown, it is a flow chart of a method for quickly completing the game task of killing monsters provided by this embodiment. Specifically, the game including the task of fighting monsters is installed in a mobile terminal, and the mobile terminal is a smartphone such as a smart phone, an IPAD, or a notebook computer. For electronic equipment, the method is applied to a server, and includes the following steps:

[0047] In response to the game task start request sent by the mobile terminal, obtain the level data of the current game role;

[0048] As a possible implementation, the level data of the current game character should at least include the current level and the energy used for upgrading; if the current character level is 25, the energy required to upgrade from level 25 to level 26 is 25000 energy, based on this Execute the subsequent judgment, that is, the calculation step.

[0049] Judging whether the game character meets the upgrade conditions:...

Embodiment approach 1

[0065] Preferred Embodiment 1: When t1

[0066] In this embodiment:

[0067] Take N=5, and the completion times of five similar game tasks are 20min, 24min, 30min, 26min, and 20min; based on this, t1=(20+24+30+26+20) / 5=24min is obtained.

[0068] Suppose the number of game upgrades is 1, the preset time for upgrading between adjacent levels is 1min, and the preset time for performing the upgrade operation is t6=15s; then obtain t5=1*1=1min; t3=t5+t6=75s;

[0069] Suppose the current character level is 25, then t4=24-(25 / 24)*1≈23min;

[0070] To sum up, t2=t3+t4=24min15s; t2>t1, that is, the game task is executed quickly according to the game character level of 24.

Embodiment approach 2

[0071] Preferred Embodiment 2: When t1>t2, the game is paused, the upgrade of the game character is automatically performed, and the game task is performed at the upgraded level when the upgrade is completed.

[0072] In this embodiment:

[0073] Take N=5, and the completion times of five similar game tasks are 20min, 24min, 30min, 26min, and 20min; based on this, t1=(20+24+30+26+20) / 5=24min is obtained.

[0074] Suppose the number of game upgrades is 3, the preset time for upgrading between adjacent levels is 1min, and the preset time for performing the upgrade operation is t6=15s; then get t5=3*1=3min; t3=t5+t6=3min15s;

[0075] Suppose the current character level is 25, then t4=24-(25 / 24)*3≈21min;

[0076] To sum up, t2=t3+t4=24min15s; t2

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Abstract

The invention belongs to the technical field of mobile games, and discloses a method, device and server for quickly completing a monster fighting game task, and the method comprises the following steps: obtaining the grade data of a current game role in response to a game task starting request sent by a mobile terminal; judging whether the game role meets an upgrading condition or not; if not, directly executing the game task at the current level; if yes, predicting the time t1 required for completing the game task under the current level and the time t2 required for completing the game task under the upgrading operation; comparing t1 and t2, and carrying out optimization of a game scheme of the game task; according to the invention, before the game task starts, the execution scheme of thegame task is optimized in a mode of predicting the completion time of the game task, so that the completion time of the game task is shortened to the greatest extent, a game player can obtain the optimal task completion rank, and the game experience is improved.

Description

technical field [0001] The invention belongs to the technical field of mobile games, and in particular relates to a method, a device and a server for quickly completing a game task of fighting monsters. Background technique [0002] In the existing mobile games, there is a class of fighting monster games. In this type of game, the level of the game character greatly affects the time to complete the game task. Therefore, before starting the game task, the player generally performs the character upgrade operation In order to achieve the effect of speeding up the completion time of game tasks. When upgrading a game character, it includes viewing the character data and performing the character upgrade operation when the data meets the upgrade conditions, but the above process takes a certain amount of time. , it is difficult to artificially judge whether the upgrade operation achieves the purpose of quickly completing the game task. [0003] Specifically, in the actual game, t...

Claims

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Application Information

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IPC IPC(8): A63F13/58A63F13/79
CPCA63F13/58A63F13/79A63F2300/638A63F2300/65A63F2300/64
Inventor 汪汇川高运
Owner BEIJING ELEX TECH
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