Personalized learning path recommendation method and system based on knowledge graph mining
A learning path and knowledge map technology, applied in the field of personalized learning path recommendation, can solve problems such as failure to achieve personalized recommendation of learning paths, failure to consider learners' own characteristics, and reduce learners' learning efficiency, so as to solve the problem of learning resource overload, Guarantee learning efficiency and learning quality, reduce the effect of knowledge time
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Embodiment 1
[0038] Such as figure 1 As shown, this embodiment provides a personalized learning path recommendation method based on knowledge map mining, which includes:
[0039] Step 1: Construct a learning path model based on the knowledge map, and then map the knowledge map into a general learning path map.
[0040] In a specific implementation, the learning path model is composed of learning activities and logical relationship edges between learning activities; learning activities are transformed from knowledge points in the knowledge map. The attributes of learning activities include learner type, expected completion time, expected completion cost, learning quality and centrality value in the learning path.
[0041] The learning path model is described as: SRM=(SRV, SRE), where SRM is the learning path model, SRV is a collection of learning activity nodes, and SRE is a collection of edges representing the logical relationship between learning activities; the attributes of learning ac...
Embodiment 2
[0077] Such as image 3As shown, this embodiment provides a personalized learning path recommendation system based on knowledge map mining, including:
[0078] (1) A knowledge map conversion module, which is used to construct a learning path model based on the knowledge map, and then map the knowledge map into a general learning path map.
[0079] In a specific implementation, the learning path model is composed of learning activities and logical relationship edges between learning activities; learning activities are transformed from knowledge points in the knowledge map. The attributes of learning activities include learner type, expected completion time, expected completion cost, learning quality and centrality value in the learning path.
[0080] The learning path model is described as: SRM=(SRV, SRE), where SRM is the learning path model, SRV is a collection of learning activity nodes, and SRE is a collection of edges representing the logical relationship between learning...
Embodiment 3
[0118] This embodiment provides a computer-readable storage medium, on which a computer program is stored. When the program is executed by a processor, the steps in the method for recommending a personalized learning path based on knowledge graph mining as described in Embodiment 1 are implemented.
[0119] This embodiment combines the learner's own characteristics and individual needs, can improve the accuracy of the learner's learning path recommendation, and uses the genetic algorithm and the adaptive value of the learning path to filter out the learning path with the highest adaptive value as the recommendation result, so that the The matching degree between the learning path and the learner is higher, which improves the learning efficiency of the learner.
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