Data processing method and device for skeletal animation in game and electronic equipment
A skeletal animation and game technology, applied in the field of data processing, can solve the problems of large workload of skeletal animation, and achieve the effect of solving the need for a large workload
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[0050] In order to make the purposes, technical solutions and advantages of the embodiments of the present application more clear, the technical solutions of the present application will be described clearly and completely below with reference to the accompanying drawings. Obviously, the described embodiments are part of the embodiments of the present application, not all of them. example. Based on the embodiments in the present application, all other embodiments obtained by those of ordinary skill in the art without creative efforts shall fall within the protection scope of the present application.
[0051] The terms "comprising" and "having" mentioned in the embodiments of the present application and any modifications thereof are intended to cover non-exclusive inclusion. For example, a process, method, system, product or device comprising a series of steps or units is not limited to the listed steps or units, but optionally also includes other unlisted steps or units, or op...
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