A method for generating a game map, a method for game testing, and related devices
A map generation and game technology, applied in the field of artificial intelligence, can solve the problems of large game testing limitations, the inability to obtain the exact position of AI characters, and lack of game maps, etc., to achieve the effect of reducing limitations
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[0103] The embodiment of the present application provides a method for generating a game map, a method for game testing, and related devices, which can provide a complete game map for a large number of games, so as to facilitate the determination of the exact position of the AI character in the complete map, effectively reducing the game time. Limitations of the test.
[0104] The terms "first", "second", "third", "fourth", etc. (if any) in the specification and claims of the present application and the above drawings are used to distinguish similar objects, and not necessarily Used to describe a specific sequence or sequence. It is to be understood that the data so used are interchangeable under appropriate circumstances such that the embodiments of the application described herein, for example, can be practiced in sequences other than those illustrated or described herein. Furthermore, the terms "comprising" and "corresponding to" and any variations thereof, are intended ...
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