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Texture image processing method and device, electronic equipment and storage medium

A texture image and image technology, applied in the field of texture image processing, can solve problems that are difficult for the naked eye, distinguish overlapping parts, time-consuming and labor-intensive, etc.

Pending Publication Date: 2020-10-16
NETEASE (HANGZHOU) NETWORK CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

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Problems solved by technology

The current method is to find out the overlapping parts after the UV coordinates are expanded by visual observation, and then manually remove the overlapping parts. lead to inaccurate processing results

Method used

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  • Texture image processing method and device, electronic equipment and storage medium
  • Texture image processing method and device, electronic equipment and storage medium
  • Texture image processing method and device, electronic equipment and storage medium

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Embodiment Construction

[0057] In order to make the above objects, features and advantages of the present invention more comprehensible, the present invention will be further described in detail below in conjunction with the accompanying drawings and specific embodiments.

[0058]Game model is an important part of game art production, and an important link in game development and production. For 3D game development, the production of game models includes two links: modeling and textures. Among them, modeling is that the modeler completes the construction of bones through 3D model design tools according to the concept design of the original artist; and texture is the use of 3D model development tools to split the surface of the 3D model into countless 2D planes. Stitching, draw the pattern of each surface and then attach it to the bone. Maps include normal maps, AO maps, conversion maps, highlight maps, etc. Among them, the most commonly used is the normal map. The normal map is to make a normal line...

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Abstract

The embodiment of the invention provides a texture image processing method and device, electronic equipment and a storage medium. The method comprises the following steps: expanding a target model according to UV coordinates to obtain an initial texture image, wherein the initial texture image comprises texture image blocks which are mutually mirrored and overlapped; removing the back texture image block in the initial texture image to obtain a first texture image; removing texture image blocks which are mutually mirrored and overlapped in the first texture image, and determining the first texture image after the texture image blocks which are mutually mirrored and overlapped are removed as a second texture image; selecting a third texture image from the removed texture image blocks whichare mutually mirrored and overlapped; and combining the third texture image and the second texture image to obtain a target texture image. According to the method, the target texture image is obtainedby moving out the back texture image blocks of the initial texture image and selecting the texture image blocks which are mutually mirrored and overlapped, so that the processing efficiency and accuracy of the texture image are improved, and the accuracy of baking mapping is further ensured.

Description

technical field [0001] The present invention relates to the technical field of image processing, in particular to a texture image processing method, device, electronic equipment and storage medium. Background technique [0002] During the game development process, developers need to make models for objects in the game (for example, characters, scenery, props, etc. in the game). In consideration of game memory resources and development efficiency, when making models with the same color and material, mirror conversion is usually used to improve the efficiency of model production. At the same time, models using mirror conversion can share the same texture, thereby reducing the memory occupied by the texture. . However, after the UV coordinate expansion of the model obtained through mirror conversion, the mirrored parts will overlap; and in the baking process of model making, the above overlapping parts will cause errors, resulting in unsatisfactory baked textures. [0003] Th...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63F13/52G06T15/04G06T19/20
CPCA63F13/52G06T15/04G06T19/20A63F2300/66
Inventor 董科德
Owner NETEASE (HANGZHOU) NETWORK CO LTD