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Method and device for dragging game scene, and electronic equipment

A technology for game scenes and 3D games, which is used in indoor games, video games, sports accessories, etc., and can solve problems such as game scene freezes, complex algorithms, and reduced user game experience.

Pending Publication Date: 2020-11-10
NETEASE (HANGZHOU) NETWORK CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

This just needs to calculate the position of virtual camera in real time according to user's dragging operation, by transforming the position of virtual camera, provide the game scene that matches with dragging operation to the user, but in the related art based on user's dragging operation, calculate the position of virtual camera The algorithm of the location is relatively complex, with a large amount of calculation, and takes up more memory resources. It is also easy to cause the change of the game scene to be prone to freezes, which reduces the user's game experience.

Method used

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  • Method and device for dragging game scene, and electronic equipment
  • Method and device for dragging game scene, and electronic equipment
  • Method and device for dragging game scene, and electronic equipment

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Embodiment Construction

[0029] In order to make the purpose, technical solutions and advantages of the embodiments of the present invention clearer, the technical solutions of the present invention will be clearly and completely described below in conjunction with the accompanying drawings. Obviously, the described embodiments are part of the embodiments of the present invention, not all of them. the embodiment. Based on the embodiments of the present invention, all other embodiments obtained by those skilled in the art without making creative efforts belong to the protection scope of the present invention.

[0030] In the current 3D game scene, when the user taps the game screen to move, it needs to follow the dragging of the finger, that is, before and after the camera moves, the point of the game scene pointed to by the finger tap remains unchanged. In the related art, the algorithm for calculating the position of the virtual camera based on the user's dragging operation is relatively complicated,...

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Abstract

The invention provides a method and device for dragging a game scene, and electronic equipment, and the method comprises the steps: responding to a dragging operation for the game scene, and determining a first position in a specified plane of a three-dimensional game space in a direction determined by the position of a camera and an initial position; determining a second position in a specified plane along the direction determined by the obtained camera position and the termination position; and based on the first position and the second position, controlling the virtual camera to move to obtain a game scene triggered by the dragging operation. According to the method, the simple geometrical relationship is obtained according to the starting position and the ending position of the dragging operation and the position rule of the camera before and after dragging, so that the position of the camera after the dragging operation is determined, the corresponding game scene is obtained, andthe method is low in algorithm complexity, small in calculation amount and small in occupied memory resource. Therefore, the fluency of game scene change and the game experience of the user are improved.

Description

technical field [0001] The invention relates to the technical field of games, in particular to a method, device and electronic equipment for dragging a game scene. Background technique [0002] A virtual camera is usually set in the three-dimensional space of the game. In the three-dimensional space, the virtual camera is at a specific position and shoots the three-dimensional space based on a specific angle, so as to obtain the corresponding game scene and provide the game scene to the user. During the game, the user often needs to touch the screen to drag the game scene, so that the game scene provided on the screen changes as the user drags, so as to observe things around the scene. This just needs to calculate the position of virtual camera in real time according to user's dragging operation, by changing the position of virtual camera, provide the game scene that matches with dragging operation to user, but in the related art, calculate virtual camera based on user's dr...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63F13/525A63F13/42
CPCA63F13/525A63F13/42
Inventor 陈润成
Owner NETEASE (HANGZHOU) NETWORK CO LTD