Target tracking method and device, terminal equipment and storage medium
A target tracking and target technology, applied in the field of virtual reality, to achieve the effect of improving target tracking efficiency, reducing complexity and reducing the amount of computation
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Embodiment 1
[0033] Such as figure 1As shown, the application scene of the embodiment of the present application is specifically a virtual reality scene, and the virtual reality scene is composed of a virtual character, a virtual environment and a semantic path. There may be multiple semantic paths in a virtual reality scene, wherein the semantic path is a virtual character A medium for interacting with virtual environments.
[0034] Specifically, the semantic path is a trajectory drawn on the geometric figure of the virtual environment and composed of nodes and directed connections between nodes, wherein the information of nodes at least includes node position information and node environment information of nodes. Specifically, the directed connection constitutes information about the direction and distance that each node can depart and enter; the node position information records the coordinate information of the node on the virtual environment; the node environment information records t...
Embodiment 2
[0110] The embodiment of the present application also provides a target tracking device, such as Figure 4 As shown, for ease of description, only the part relevant to the embodiment of the present application is shown:
[0111] The target tracking device can be a device composed of a virtual character (a computing entity controlled by the computing unit of the terminal device and displaying its image, position and behavior on the display unit) or part of the hardware of the virtual character. The target tracking device includes: going to the node Determining unit 41, going to unit 42, path routing unit 43 and moving unit 44, wherein:
[0112] The going-to node determination unit 41 is used to determine the path node closest to the virtual character as the going-to node according to the starting position of the virtual character, wherein the path node is a node on a preset semantic path in a virtual reality scene; The semantic path is a trajectory drawn on the geometric figur...
Embodiment 3
[0136] Figure 5 It is a schematic diagram of a terminal device provided by an embodiment of the present invention. Such as Figure 5 As shown, the terminal device 5 of this embodiment includes: a processor 50, a memory 51, and a computer program 52 stored in the memory 51 and operable on the processor 50, such as a virtual reality scene interaction program. When the processor 50 executes the computer program 52, the steps in the above-mentioned embodiments of the virtual reality scene interaction method are implemented, for example figure 2 Steps S201 to S204 are shown. Alternatively, when the processor 50 executes the computer program 52, it realizes the functions of the modules / units in the above-mentioned device embodiments, for example Figure 4 Function of units 41 to 44 shown.
[0137] Exemplarily, the computer program 52 can be divided into one or more modules / units, and the one or more modules / units are stored in the memory 51 and executed by the processor 50 to ...
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