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Game UI (user interface) skipping method and system

A game and jumping technology, applied in the field of game UI jumping, can solve the problems of complex implementation and high difficulty in operation, and achieve the effect of simple operation and improved efficiency.

Pending Publication Date: 2020-12-18
福建天晴在线互动科技有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

There are many ways to jump UI, but some implementation methods are more complex and difficult to operate. If a more intuitive and easy-to-operate UI jump method can be provided, it will improve the efficiency of game developers in developing game UI

Method used

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  • Game UI (user interface) skipping method and system
  • Game UI (user interface) skipping method and system
  • Game UI (user interface) skipping method and system

Examples

Experimental program
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Embodiment Construction

[0030] The present invention will be further described below in conjunction with the accompanying drawings.

[0031] see figure 1 Shown, a kind of method of game UI jump of the present invention, described method comprises the following steps:

[0032] Step S1, making each specific game UI in the game project, editing the corresponding interface components on the game UI, generating a specific UI file, and saving it in the game UI folder;

[0033] Step S2, create a game project storyboard editing interface, that is, create an editing area as the storyboard editing interface, read the game UI folder, set each UI file as an interface control item, and save it on the interface control list;

[0034] Step S3, setting the initial interface of the game project, that is, selecting an interface control item from the interface control list, adding it to the storyboard editing interface, and setting it as the initial interface;

[0035] Step S4. Set the connection definitions of each ...

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PUM

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Abstract

The invention provides a game UI (user interface) skipping method. The method comprises the following steps of: S1, making each specific game UI in a game project, editing a corresponding interface component on each game UI, generating a specific UI file, and saving the specific UI file in a game UI folder; S2, creating a game project storyboard editing interface, namely creating an editing area as a storyboard editing interface, reading the game UI folder, setting each UI file as an interface control item, and saving the interface control item in an interface control list; S3, setting an initial interface of the game project, namely selecting one interface control item from the interface control list, adding the interface control item into the storyboard editing interface, and setting theinterface control item as the initial interface; S4, setting a connection definition of each interface in the game according to the initial interface; and S5, setting a control skipping event on thegame UI, and skipping the game UI according to the set control skipping event and the connection definition of the interface. The efficiency of developing the game UI by game developers is improved.

Description

technical field [0001] The invention relates to the technical field of game production, in particular to a method and system for game UI jumping. Background technique [0002] UI design refers to the overall design of human-computer interaction, operation logic and beautiful interface of software. In game production, UI production is a very important process. A friendly and beautiful interface will bring people a comfortable visual enjoyment, shorten the distance between the player and the game, and make the player feel more involved in the game. UI design is not a simple interface display, but designed for the player experience. The standard for testing the quality of an interface is the end user's feelings. Therefore, the interface design should be closely integrated with user interaction. It is a continuous design of satisfactory visual effects for end users. process. During the game, it is often necessary to interact with multiple game interfaces, such as clicking the ...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63F13/60A63F13/52
CPCA63F13/60A63F13/52A63F2300/308
Inventor 刘德建柳旭辉张延锋郑成龙翁存敏陈宏展
Owner 福建天晴在线互动科技有限公司
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