Method, device, equipment and storage medium for game data processing

A game data and game technology, applied in indoor games, video games, sports accessories, etc., can solve problems such as player game resource data conflicts, achieve the effect of ensuring continuity and timeliness, and optimizing game experience
CN112169341BActive Publication Date: 2022-02-25SUZHOU EAGLE NETWORK TECH CO LTD

Patent Information

Authority / Receiving Office
CN · China
Patent Type
Patents(China)
Current Assignee / Owner
SUZHOU EAGLE NETWORK TECH CO LTD
Publication Date
2022-02-25

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Patent Text Reader

Abstract

The invention discloses a game data processing method, comprising the following steps: receiving a processing request; judging whether the source of the processing request is a player request from a game server or a game player data request from a database server; when the processing request When the source of the processing request is a player request initiated by the game server, it will be processed according to the first processing mechanism; when the source of the processing request is a processing request of the game player data initiated by the database server, it will be processed according to the second processing mechanism. Therefore, by judging the source of the received processing request, and using different mechanisms to process the processing request according to different sources, it is effectively ensured that each request can be processed without causing data confusion , while ensuring the smooth progress of the game, it ensures the continuity and timeliness of user operations and optimizes the user's gaming experience.
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Description

technical field

[0001] The present application relates to the field of computer Internet technology, and in particular to a method, device, device and storage medium for game data processing. Background technique

[0002] In this field, online games (online games) are well known. Online games can be divided into client games, page games, and mobile client games (ie mobile games). In online games, for example, games often occur between players. The snatching of resources forms the addition and deletion of game resources between players, etc. However, when performing this kind of data processing operations, it often encounters the problem of game resource data conflicts between players, especially in distributed, multi-player This problem is even worse for players in threaded games. Contents of the invention

[0003] The object of the present invention is to provide a game data processing method, device, device and storage medium, which can solve one or more of the above ex...

Claims

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