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Playing content management method and device, equipment and medium

A technology for broadcasting content and management methods, applied in the field of broadcasting content management methods, equipment and media, and devices, which can solve problems such as reducing the user's sense of use, and achieve the effect of improving user satisfaction

Pending Publication Date: 2021-02-26
UBTECH ROBOTICS CORP LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] The disadvantage of the above solution is that manual participation is required for each deletion, and manual operation is used to select the content of the story to be deleted, which greatly reduces the user's sense of use

Method used

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  • Playing content management method and device, equipment and medium
  • Playing content management method and device, equipment and medium
  • Playing content management method and device, equipment and medium

Examples

Experimental program
Comparison scheme
Effect test

Embodiment 1

[0057] figure 1 It is a schematic flow chart of the playback content management method in Embodiment 1 of the present invention. This embodiment is applicable to the case of automatically removing unit nodes in the content unit linked list. The method in this embodiment can be executed by a playback content management device, which can be implemented in hardware / or software, and can be configured in an electronic device. The playback content management method described in any embodiment of the present application can be implemented. Such as figure 1As shown, the method specifically includes the following:

[0058] S110. Receive a unit node insertion request carrying a content unit storage ID, and judge whether there is a content unit storage ID in the content unit database; if not, execute S120; if yes, execute S150.

[0059] In this embodiment, the content unit is playback information stored in the electronic playback device, such as a parent-child story stored in a story...

Embodiment 2

[0073] figure 2 It is a schematic flow chart of the playback content management method in Embodiment 2 of the present invention. This embodiment is further expanded and optimized on the basis of the above embodiments, and can be combined with any optional solution in the above technical solutions. Such as figure 2 As shown, the method includes:

[0074] S210. Receive a unit node insertion request carrying a content unit storage ID, and judge whether there is a content unit storage ID in the content unit database; if not, execute S220; if yes, execute S260.

[0075] S220. Add the unit node to the unit node after the head node in the unit linked list through the header insertion algorithm, and judge whether the storage capacity of the content unit linked list is greater than the storage capacity threshold; if it is greater, execute S230; if not greater, execute S230. S250.

[0076] S230. Determine the previous unit node of the tail node in the content unit linked list.

...

Embodiment 3

[0099] Figure 4 It is a schematic structural diagram of the playback content management device in Embodiment 3 of the present invention. This embodiment is applicable to the case of automatically removing unit nodes in the content unit linked list. The device is configured in an electronic device, and can realize the playback content management method described in any embodiment of the present application. The device specifically includes the following:

[0100] The storage identifier judging module 410 is configured to receive a unit node insertion request carrying a content unit storage identifier, and judge whether the content unit storage identifier exists in the content unit database;

[0101] The unit node insertion module 420 is used to call the head insertion algorithm to add the unit node carrying the content unit storage identifier to the unit node after the head node in the unit linked list by calling the header insertion algorithm if it does not exist, and judge ...

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PUM

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Abstract

The invention discloses a playing content management method and device, equipment and a medium. The method comprises the following steps of receiving a unit node insertion request carrying a content unit storage identifier, and judging whether the content unit storage identifier exists in a content unit database or not; if not, the unit node being added to the next unit node of the head node in the unit linked list through a head interpolation algorithm, and whether the storage capacity of the content unit linked list is larger than a storage capacity threshold value or not being judged; and if so, removing the previous unit node of the tail node in the content unit linked list. According to the method, when it is detected that the storage capacity of the content unit database exceeds thestorage capacity threshold, unnecessary content units can be automatically removed, so the use satisfaction degree of a user is effectively improved.

Description

technical field [0001] The embodiments of the present invention relate to the technical field of robots, and in particular to a method, device, device and medium for managing playback content. Background technique [0002] When watching the content unit played by the playback device, such as the parent-child story content played by the story machine, it is necessary to pull the corresponding data from the server and store it in the database of the story machine in order to effectively play the story information; but the storage capacity of the story machine database is limited , when the storage capacity threshold is exceeded, the storage content in the database needs to be cleaned up. The existing method is mainly to manually clean up the story information that has been read before and does not want to be kept, and delete the corresponding data. [0003] The disadvantage of the above solution is that manual participation is required for each deletion, and manual operation ...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06F16/22G06F16/215
CPCG06F16/2282G06F16/215
Inventor 方曦
Owner UBTECH ROBOTICS CORP LTD