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System and method for solving conflict between full-screen gesture navigation and application logic

An application logic and full-screen technology, applied in the direction of user interface execution, data processing input/output process, instrument, etc., can solve problems such as exiting the application, poor user experience, and misoperation, so as to avoid operation conflicts and reduce errors Operate and ensure the effect of user experience

Pending Publication Date: 2021-06-04
读书郎教育科技有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

However, since the application itself also includes operations such as the three-button navigation of the system, the system often cannot distinguish whether the user is operating system functions or the logic of the application itself, resulting in poor user experience.
For example, when the application used by the user has a left-right switching interface, it is easy for the user to swipe to switch the application interface and realize the system's right-swipe, left-swipe back and other operations by mistake, and exit the application.

Method used

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Examples

Experimental program
Comparison scheme
Effect test

Embodiment 1

[0014] This embodiment provides a system for solving conflicts between full-screen gesture navigation and application logic, including:

[0015] Gesture input detection module: when the user's gesture input is detected, it is used to judge whether the start position of the gesture input meets the preset full-screen edge position threshold condition, and if so, output the detection result that the gesture input is triggered from the edge of the full-screen, otherwise Output the detection result triggered from the trigger area of ​​the full screen when the gesture is input;

[0016] Execution module: When the detection result shows that the gesture input is triggered from the edge of the full screen, execute the corresponding system gesture navigation logic (user setting or system default), otherwise execute the gesture logic of the current application.

[0017] The above-mentioned system is set on various smart devices, such as mobile phones and tablets.

Embodiment 2

[0019] This embodiment provides a method for solving the conflict between full-screen gesture navigation and application logic, and the specific process is as follows:

[0020] When the gesture input detection module detects the user's gesture input, it judges whether the start position of the gesture input meets the preset full-screen edge position threshold condition, and if so, outputs the detection result that the gesture input starts from the edge of the full-screen, otherwise outputs the gesture input Detection results starting from the trigger area of ​​the full screen;

[0021] When the detection result shows that the gesture input starts from the edge of the full screen, the execution module executes the corresponding system gesture navigation logic set by the user, otherwise executes the gesture logic of the current application.

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PUM

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Abstract

The invention discloses a system and a method for solving the conflict between full-screen gesture navigation and application logic, which are characterized in that the starting position of a gesture input action is detected, and whether the gesture input action is a system gesture or application internal logic is distinguished from the starting position, so that the operation conflict between the gesture input action and the application internal logic is avoided, the misoperation is effectively reduced, and the user experience is ensured.

Description

technical field [0001] The invention relates to the technical field of smart devices, in particular to a system and method for solving conflicts between full-screen gesture navigation and application logic. Background technique [0002] With the development of smart terminals, the latest models released by various manufacturers support the full-screen gesture operation mode, and the gesture operation can be well adapted to the full-screen mode, which greatly facilitates users. Since there is no physical return button, the general return logic is realized through gestures or virtual buttons. After the full-screen gesture is set, the original operations of the system such as returning to BACK, HOME, and TASK are usually realized through operations such as up, left, and right. However, since the application itself also includes operations such as the three-button navigation of the system, the system often cannot distinguish well whether the user is operating a system function ...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06F9/451G06F3/0488
CPCG06F9/451G06F3/0488
Inventor 黄伟健
Owner 读书郎教育科技有限公司
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