Method and device for preloading script in game and computer readable storage medium

A preloading and game technology, applied in the computer field, can solve the problems of writing loading scripts that take up a lot of development time and low efficiency of cloud game development

Pending Publication Date: 2021-09-07
TENCENT TECH (SHENZHEN) CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] Existing game scene preloading usually requires developers to manually write different loading scripts for each cloud game, and then compile the loa...

Method used

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  • Method and device for preloading script in game and computer readable storage medium
  • Method and device for preloading script in game and computer readable storage medium
  • Method and device for preloading script in game and computer readable storage medium

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Embodiment Construction

[0041] In order to make the purpose, technical solution and advantages of the present application clearer, the present application will be further described in detail below in conjunction with the accompanying drawings and embodiments. It should be understood that the specific embodiments described here are only used to explain the present application, and are not intended to limit the present application.

[0042] Cloud gaming is an online gaming technology based on cloud computing technology. In the cloud game scenario, the game runs on the cloud server, not on the terminal used by the user to play the game. Specifically, the cloud server renders the game scene into a video and audio stream, and transmits it to the terminal through the network. The terminal does not need to have powerful graphics computing and data processing capabilities, but only needs to have basic streaming media playback capabilities and the ability to obtain user input operations and send input operati...

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Abstract

The invention relates to a method and a device for preloading a script in a game, a computer readable storage medium and computer equipment. The method comprises the following steps: acquiring operation information acting on a game interface; obtaining interest images from the corresponding game interface images according to the operation information; generating a game preloading script according to the interest image and the operation information; and when the cloud game is started, loading a predetermined game scene according to the game preloading script. According to the scheme provided by the invention, the game preloading script capable of controlling the cloud game to automatically enter the specified game scene can be quickly generated in a game playing manner, the situation that a large amount of development time is occupied by writing the loading script is avoided, and the cloud game development efficiency is improved.

Description

technical field [0001] The present application relates to the field of computer technology, in particular to a method, device, computer-readable storage medium and computer equipment for preloading scripts of games. Background technique [0002] Cloud gaming is a game method based on cloud computing. All games run on the game server side, and the rendered game screen is compressed and sent to the player through the network. In order for the player to start the cloud game and try to play the game in the specified scene, before the player plays the cloud game, the game server automatically controls the game login and through the simulated click, the game enters the specified scene in advance, which is pre-loaded into the specified scene of the game stage for preloading. [0003] Existing game scene preloading usually requires developers to manually write different loading scripts for each cloud game, and then compile the loading scripts and upload them to the game server. How...

Claims

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Application Information

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IPC IPC(8): G06F9/445
CPCG06F9/44578
Inventor 熊正理马绍春
Owner TENCENT TECH (SHENZHEN) CO LTD
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