A robot path learning and obstacle avoidance system and method combined with deep q-learning
A robot and path technology, applied in control/regulation systems, instruments, two-dimensional position/channel control, etc., can solve problems such as slowing down the learning speed, robots falling into local optimal state, lack of prior knowledge, etc., to reduce Effects of search time, reduced redundant selection, and small action search space
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[0042] The technical solutions of the present invention will be further described below in conjunction with the accompanying drawings and embodiments.
[0043] The invention proposes a robot path learning and obstacle avoidance system and method combined with deep Q-learning. The Monte Carlo tree method is usually used to deal with the local optimum problem, so as to help the robot escape from obstacles. There is a successful example, Alpha Go, an AI robot from Google, uses a deep neural network to make an overall assessment of the current game state, and uses a Monte Carlo tree method to complete rigorous computational tasks. Similar to Go, for the task of robot path planning, the robot needs to heuristic the current confrontation environment as a whole to form a reasonable direction of action, and in extreme cases such as obstacles, it also needs a convergence strategy to form a precise path.
[0044] In the present invention, we propose Adaptive and Random Exploration Meth...
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